Bugs and Fixes
- Fixed the issue where some NPC merchants and folk with roles wouldn’t partake in your events.
- Fixed the issue that caused walls/buildings to float in the air in some situations.
- Fixed the issue where in some situations a settler upon completing fishing and starting hauling of the fish would drop their healing kit in the process.
- Fixed the issue where prisoners that come with merchants would trigger “settlers are starving” message.
- Fixed the issue where in some cases you were not able to put a socketable building on a wall with the game saying that the space is occupied, even though it wasn’t.
- Fixed the issue where a Warden wouldn't recruit prisoners if there was another prisoner with labor turned on.
- Fixed the issue where settlers couldn't construct floors over holes that are right in front of doors, citing they can't find a path to it.
- Fixed the issue where shelf forbidden indicators wouldn’t show up in some cases upon loading the game.
- Fixed the issue where prisoners would sleep/rest with a stand animation.
- Fixed the issue where a settler wouldn’t eat food in some situations.
Quality of Life improvements
- >
- You can now strip prisoners via right-click prioritization.
Known issues:
- If your settlers are experiencing weird animations with some actions, be sure to turn off V-sync and cap the game's FPS in the game's options. Cap it to 60fps. If the issue persists, cap it at 30.
- Assigned Pets don't sleep with owners.
- Some items are missing icons and localization values.
- Player-triggered events don't have sound effects
- Settlers will not refuel torches if there is no floor/ground beneath them.
- Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.
DISCLAIMERS:
⚠️ We decided to keep Dev version of the game on the experimental branch, and that means that a Dev log with red text will appear from time to time. This will help us get more info from your side when crashes and bug reports occur.
⚠️ Also, at the moment, the experimental and the main branch are different. You should not play saves from the experimental branch on the main one as it can cause various bugs - please avoid doing this.
Foxy Voxel
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