This is a post for all you modders on the modding branch.
We pushed a couple of fixes to the GitHub project addressing editor building into wrong group, not building, bugging out after deleting etc. Overall, we fixed various bugs related to the github project that prevented proper modding experience.
It's best if you re-export your addressables after you update.
For those of you wanting to play with the shader parameters, we started documenting them here.
And again, this is very important:
Zitat:
NOTE: Some of your mods may not work with this update, so be sure to check them and adjust the code accordingly. That way, once this update goes live on the main branch it will not break your mods.
If you missed original Modding 1.5 update, you can look at it here.
Have any issues with this? Join our Discord and let us know.
Happy modding and stay medieval!
Foxy Voxel
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