Bugs and Fixes
- Fixed the issue that prevented some saves from being loaded.
- Fixed the issue where unallowed piles on stockpiles were ignored, causing settlers to try and fill an already occupied stockpile slot.
- Fixed the issue where settlers would try to haul piles from shelves a couple of times after which the shelves themselves would turn forbidden.
- Potential fix for flooding of rivers that was not caused by building dams.
- Potential fix for the issue where rivers would drain.
Zitat:
NOTE: Already drained rivers will not be fixed. You’ll have to either reload saves before you encountered draining, or ask us, the devs, to manually reinstate your river. Your saves are located here:
%userprofile%\appdata\locallow\Foxy Voxel\Going Medieval\VillageSaves
We need just one .sav file that you want us to fix. Please send it to support @ foxyvoxel . io (remove the space) or post in on our Discord.
%userprofile%\appdata\locallow\Foxy Voxel\Going Medieval\VillageSaves
We need just one .sav file that you want us to fix. Please send it to support @ foxyvoxel . io (remove the space) or post in on our Discord.
Known issues
- Having underwater grated doors might confuse the enemy AI resulting in enemies just standing at the edge of the map.
- If your settlers are experiencing weird animations with some actions, be sure to turn off V-sync and cap the game's FPS in the game's options. Cap it to 60fps. If the issue persists, cap it at 30.
- Assigned Pets don't sleep with owners.
- Some items are missing icons and localization values.
- Player-triggered events don't have sound effects.
- Settlers will not refuel torches if there is no floor/ground beneath them.
- Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.
And in case you missed, the official Update 14 log, you can find it here.
DISCLAIMER: The experimental and the main branch have the same version of the game. However, on the experimental branch, we decided to keep the Dev version of the game, and that means that a Dev log with red text will appear from time to time. This will help us get more info from your side when crashes and bug reports occur. If you are annoyed by this, please switch to the main branch to experience the game without the red text.
Foxy Voxel
Discord Reddit X/Twitter Bluesky TikTok Facebook