News Liste Going Medieval

Medieval Monday Talk #46
Going Medieval
13.05.24 13:05 Community Announcements
Greetings medievalists,

Another thing that you can expect in the upcoming update is the 'Negotiation' feature. You know how you've encountered those runaway events where a settler would come to your settlement and you would have two options - either you'd accept them and risk being raided by their captors. Well, you'll get one more option to deal with this situation - negotiating. With that, you'll be able to barter for a settler's life.



Once a runaway comes and you welcome them to your settlement, their extortionist will send a negotiator that will appear on the map's edge. You'll want to send a settler with a high speechcraft skill to the negotiator which will trigger a bartering process. If no one reaches the negotiator during their stay, they will take that as a "nope, get lost".



Partly tied to this is a new event type called Extortion that we'll introduce.

Extortion is basically another faction coming to your door and asking for X amount of resources OR ELSE... And by "else" we mean that they'll either attack you or it will decrease friendliness with that faction. So yeah, it's basically bullying 101, but these are harsh times in this plague ravished land. Can you blame them? (you totally can)



And while we are on the subject of events - some of those announcements will not occupy the whole screen and pause the game anymore. The lesser ones will appear as a pop up text in that same location where you get other info like ‘not enough beds', ‘settlers are hungry’, etc. This will be a pretty handy tool when we start introducing quests to the game. Settler death notifications have also been moved to this location, which feels appropriate for now.



And that is it for this series of MMTs related to the Update #11. This doesn't mean that these are the only things you can expect. On the contrary - we've rebalanced some skills and jobs, the way effectors work, and of course, bug fixes and improvements here and there. More info about everything when we post the official log. Stay tuned and...

Stay medieval!

Foxy Voxel
Logo for Going Medieval
Release:01.06.2021 Genre: Simulation Entwickler: Foxy Voxel Vertrieb: The Irregular Corporation Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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