Design
- Two new 1v1 premade maps added:
- Punic wars: Rome against Carthage
- Median wars: Greece against Persia
- These are accessible using the Premade Map option on the setup screen and from the Scenario menu under World Maps
- Slums and Estates are now permanent and cannot be built over or pillaged (Behind the Throne)
Programming
- Performance improvements relating to unit movement and reminders
- AI no longer declares war on tribes to expand when it's already actively fighting other players
- AI is now more likely to build farms around the Jerwan Aqueduct and less likely to build the Cothon in small seas
- Added randomization of player start selection on premade maps
- Achievement code cleanup
Bugs Fixed
- Fixed grammar on Unit Killed notification
- Fixed nested link issue in unit type link with promotions
- Fixed many Rise of Carthage and Heroes of the Aegean scenario bugs
- Fixed Regenerate HOF button and dropdowns incorrectly showing on Achievements screen
- Fixed Regenerate HOF excluding existing modded games when mods are not active
- Fixed assert from using waypoints to move units
- Fixed critical hit icon sometimes briefly appearing before a unit goes on cooldown
- Fixed undo crash
- Fixed AI building ships where it should not be building any i.e. in small seas
- Text and event fixes