Test Branch 1.0.74860 Test 2024-11-06
Design
- [b]Tribal Divorces:[/b] Divorcing a tribal spouse now results in a negative opinion with that tribe
Programming
- [b]Headless autoplay: [/b]Added support for AI auto-runs in headless mode
- Run OldWorldAutorun.bat in the same folder as the game executable
- All players in the save are controlled by the AI for the specified number of turns, after which the game exits
- Can examine runs by opening the autosaves that are placed in the Auto folder
- [b]Improvement and Project Legitimacy:[/b] now tied to effectCity and always converted to orders in no characters mode
- [b]Added triggers:[/b] EVENTTRIGGER_PLAYER_DIPLOMACY_CHANGED and EVENTTRIGGER_TRIBE_DIPLOMACY_CHANGED
UI
- [b]Family tab icons:[/b] removed player color
- [b]Marriage missions:[/b] now grouped together
- [b]Inheritance and Tech Tree screens:[/b] now scrollable with camera keys (WASD)
- [b]Religion Tooltips:[/b] Active Clergy and Current Followers no longer shown if there are none. Added +2 civics to Holy City line
- [b]City Tooltips:[/b] Added tile tooltip content to bottom of city tooltip
- [b]Royal characters:[/b] Changed 'fellow Royal' to 'A Royal'
Bugs Fixed
- Fixed the [b]AI[/b] broken in last test release
- Fixed [b]lnfo loading[/b] bug that could cause new games to fail to start
- Fixed [b]undo/redo[/b] related to tribal invasions
- Fixed bug with [b]random seed[/b] for event story trigger test not matching the seed of the actual triggered event
- Fixed bug with [b]bSingle effectCity[/b] effects that spawn rebels possibly being counted multiple times (affects mods only)
- Fixed [b]silent event failures[/b] caused by type cast issue
- Fixed [b]units failing to spawn[/b] from improvements in Barbarian Horde games after the invasion had started
- Fixed [b]disable environment audio toggle[/b] not taking effect immediately
- Fixed [b]Fickle Band[/b] effects not triggering when divorce happened from an event
- Fixed ships exiting [b]Great Cothon[/b] not always getting their size updated
- Fixed [b]multiple selection highlights[/b]
- Text and event fixes
