Test Branch 1.0.77137 Test 2025-04-02
Design
- Ships receive 2HP counterattack damage (up from 1)
- Grappler promotion immobilizes ships instead of stunning them and no longer has an attack penalty
- Fireship promotion no longer gives +10% attack
- Cockswain promotion gives +20% strength in National Territory instead of Rout
- AI more likely to break alliances with poor opinion
- Ruthless AI declares war on a winning player even if it's not completely ready to do so
- Slums worker discount removed and militia discount increased (Behind the Throne)
Programming
- Pathfinder performance optimization
- Added support for council positions that don't require any traits
- Moved project spread to the Player class
UI
- Selection panel tooltips appear on the left
- Score/ambitions panel hidden with attack preview active
- Ambition display tweaks
- Added Net Yield Change to project build tooltips
- Improvement and specialist tooltip tweaks
- Added reminder count on tooltip for pillage reminders
- Decreased size of religion icons on city widgets and archetype/family icons near leader portrait
- Discord/Steam rich presence now updated after loading a save
- Added Save button to cloud host controls screen
- Notification URL icon shown in cloud game list
- Observer hosts of MP games can send messages only to everyone
- Added notification icon for City Damaged
- Tidied Occurrences in Encyclopedia (Wrath of Gods)
Bugs Fixed
- Fixed DLC that is not owned being marked as disabled
- Fixed missing available luxury highlights
- Fixed UI exception for non-civics projects when AI build recommendations are enabled (affects mods only)
- Fixed non-civics projects displaying the incorrect yield above the build queue (affects mods only)
- Fixed issues with loading mod units from asset bundles
- Fixed event browser not using selected language for event preview
- Fixed Governor gendered helptext issue
- Fixed broken river segments in mirror maps
- Fixed enlisted unit of eliminated nation becoming a rebel
- Fixed bug with AI understanding of how city attacks work
- Fixed character mission tooltip positioning inconsistency
- Fixed left unit healthbar always showing 0 damage in attack preview
- Fixed Rise of Carthage scenario 3 issue with rebels capturing cities
- Fixed missing Clergy in Wrath of Gods scenario
- Fixed Stele appearing in improvements list when it cannot be built manually (Wrath of Gods)
- Fixed crash caused by Inferno (Wrath of Gods)