Test Branch 1.0.75342 Test 2024-12-11
Design
- Grand Vizier now acts as a governor in cities without a governor and controls production only in those cities. Removed all other Grand Vizier yields
- Changes to diplomatic Declare War missions:
- Ask to Declare War mission now requires a Leader with the Schemer archetype. Removed mission tech requirement and lowered opinion needed to Cautious
- Ask to Join War mission added, where you must already be at war with the target. This requires Pleased opinion
- With Ruthless AI enabled, war requests will be denied if the player is close to victory
- The Random Improvements option now allows any combination of shrine effects instead of picking a set from a random nation
- Removed family preferences from crowning ambitions. Most crowning ambition events now allow three choices of ambition instead of two. Along with some bug fixes this should give a much higher variety of crowning ambitions offered
- Launch Offensive can now be used from a unit with a rout cooldown and it removes rout cooldowns from adjacent units
Programming
- AI builds fewer duplicate roads
- Improved AI retreat vs attack decision making
- Disabled implicit subject conversion for DiplomacySubjects bonuses
- Hall of Fame games now store the active player so that when you load them the player stays the same
UI
- Added minimize toggle to player goals/ambitions display
- Inverted red/green warning text in some cases for negative yields
- User assigned hotkeys now have more flexibility. Assignments can use previously reserved keys and conflict with non-assignable hotkeys
Bugs Fixed
- Fixed bug preventing some Crowning Ambitions from appearing
- Fixed bug allowing ambitions to appear in events with random ambition selections that should only appear in specific events
- Fixed cycle button position not updating shortcut keys and not getting saved
- Fixed some road pathfinding issues
- Fixed player start location bug in the desert map script and made start location picking more robust in general
- Fixed illegal urban tiles placed in mirror maps
- Fixed unintended Militia appearing on founding in Learn to Play 2
- Fixed Hall of Fame difficulty showing Prosperity instead of Difficulty
- Fixed character ratings appearing with a divider in some cases
- Fixed research popup closing after using Redraw
- Fixed null ref in encyclopedia
- Fixed duplicate Hall of Fame entries when reloading a completed cloud game
- Fixed General not getting removed when upgrading a unit to a type that cannot have one (affects mods)
- Fixed incorrect suffix on Ptolemy II
- Fixed event system bug that can very rarely lead to valid subjects being deemed invalid
- Fixed tooltip expansion when hotkey changed
- Text and Event fixes