Test Branch 1.0.75439 Test 2024-12-18
Design
- Pathfinder trait now gives 50% bonus to Camps and Nets as Governor and 20% as Leader instead of 100/50%
- Swapped maintenance costs of Philosophy/Engineering and Professional Army/Volunteers
- The territory of a city being captured is considered neutral territory for the purposes of healing, forts and roads
- The terriorty of a nation the player is at peace with is not considered neutral territory
- Characters with a religion trait (Clergy, Mani etc.) can no longer be targeted by conversion missions
- Conquered cities can no longer be given to a family that has not yet been founded
- Grand Vizier managed cities can no longer rush buy (Behind the Throne)
- Unpopular trait now gives nationwide 5% rebel spawn chance (Behind the Throne)
Programming
- Bonuses and EffectCities give only EffectUnits, not Promotions. Promotions are only for units that can gain XP
- Unit effects that come from disabled promotions can now be assigned by bonuses and city effects
UI
- Crowning ambitions are now indicated with the legitimacy crown icon
- Added some missing keyboard shortcuts to button help
- Improved Choose Governor tooltip
- Civilian unit effects such as Surveyor are now shown on the city production list
- Pillaged permanent improvements now show a pillaged icon
- Encyclopedia improvements
- Acting Governor (Grand Vizier) effects now show on the Governor tooltip (Behind the Throne)
Bugs Fixed
- Fixed order yield rates not updating when starting/finishing construction
- Fixed broken Civ Fanatics forum link on main menu
- Fixed AI movement null reference
- Fixed several Portrait Editor bugs
- Fixed load/save bug for mods that give bonus effectUnits
- Fixed duplicated Hittite portrait
- Fixed errors when loading saves with deprecated promotions
- Fixed wrong memory display when giving a conquered city to a family
- Fixed Macedonia not getting family promotions on their starting units in Heroes of the Aegean scenario 6
- Fixed opinion and legitimacy bonus from founding a family seat getting applied more than once in some cases
- Fixed Grand Vizier traits not affecting the cities where they are acting governor (Behind the Throne)
- Fixed some UI instances where the acting governor was being treated as the actual governor (Behind the Throne)
- Text and event fixes