Design
- New game option Revealed Map
- Added multiple selection to the build queue for ships in cities with borders in multiple bodies of water to allow selection of where to build the ship
- When hovering over unit production the tile it will appear in will be highlighted
- Some Dynasty leaders now have a preferred family and will convert to that family if it is founded
- Carthage scenario 3 and 4 tweaks
- Added Theagenes as a historically correct general to the Sacred Band unit in Heroes of the Aegean scenario 3
Programming
- AI economy improvements
- AI performance optimizations
- Improved speed of scenario selection
UI
- Added Current Tile worker filter and made it the default. Valid Improvements filter now ignores terrain requirements.
- F1 will now always open the encyclopedia even if no related tooltip showing.
Bugs Fixed
- Fixed Clergy opinion calculation bug
- Fixed generic ping null reference
- Fixed null reference from razing a city near the map boundary
- Fixed city production icon not showing correctly on loading save
- Fixed division by zero on tile mouseover
- Fixed divide-by-zero client exception
- Fixed bug report text appearing on game load
- Fixed load/save error related to Jerwan Aqueduct
- Fixed XML first-entry validation for mods that derive from existing Infos and add new fields
- Fixed empty text sometimes not updating properly in Encyclopedia
- Fixed clicking on preset character links in Encyclopedia not going to character page
- Fixed bugs with when African Elephants are valid to build in Carthage scenario 4
- Fixed Donut mascript sometimes generating maps with a square hole
- Text and event fixes