Experimental_UE5 0.1.14024
Fixes:
- Fix for combining categories in build menu
- Fix for turret causing lua error when manually targeting unplaced unit
Experimental_UE5 0.1.14022
Fixes:
- Don't show alliance buttons and info on non-player controlled factions
- Fix for glb import
- Adjusted resource spawning
- Fix component boost on 2M1L to be a multiple of 10
- Properly copy internal components such as when using deployer on explorables
- Fix for mission rewards
- Don’t show blight magnifier effect if its shutdown or not in the blight
- Allow transfer to docked items via drop off and pickup instructions to work without an item transporter
- Change how virus affects power
- When dragging a stack of items from a bot onto a construction site, make the bot bring the items even if the bot is disconnected from the logistics network
- Swapped virus tech positions
- Make the library remember empty folders
- Retry picking up dropped items it couldn’t pick up before in certain situations
- Disallow adding blueprints to the library for units without a recipe (i.e. Unit Upgrader)
- Don't show 'World' tab in 'Request Item' item selection popup
- Keep 'Request Item' item selection popup open after requesting an item
Additions:
- Show icons of dropped items on a register (for example the Radar Component's result register)
- Show inventory of dropped items and lootable explorables in register tooltip
- Show only root folders as buttons in the build menu, then show the sub-folders as categories in the tab
- Support dragging things onto the blueprint icon in the blueprint editor
https://store.steampowered.com/news/app/1450900/view/4701285005742787108?l=english