Experimental_UE5 0.1.13109
Additions:
- Allow entering FPS manually when setting framerate limit
- When using the "Take All" button and components don't fit into the inventory of any interactor, try auto equipping these components
- When right-clicking on dropped items, auto equip any components that don't fit into the inventory
Fixes:
- Added support for XInput game controllers again
- Fixed an empty tooltip box sometimes getting stuck next to the mouse cursor
- Fixed selection of a unit filter closing the entire Control Center
- Fixed perspective on icons of a few buildings
- Removed truncation length of unit name
- Radar fix for when internal visibility is larger than radar visibility
- Small tutorial tweaks
- Fixed units becoming blurry when moving while the anti-aliasing method is set to "TemporalAA"
- Made drones get attacked by enemies again
Known Issues:
- On certain AMD cards and driver versions, resources and foliage in the center of the screen sometimes become invisible depending on view-angle or zoom level
- NVidia advanced DLSS feature "Frame Generation" is available again, though there is an issue with map overlay icons which still needs to be resolved
- Translations into languages other than English have not been done for any new and modified text and will show as English on all languages
- Hovering the mouse over a unit makes construction sites glow
https://store.steampowered.com/news/app/1450900/view/4158590470407674946
https://store.steampowered.com/app/1450900/Desynced_Autonomous_Colony_Simulator/