Fixes:
- Clearer apply button in options menu
- Make Attack-Move not target dropped items (target a blocking entity on the same tile or use just the coordinate instead if nothing else is there)
- Reset timer on green turret extra effects
- Fix anomaly mining into a process so it shows in the item graphs
- Fixed scaling on transport drone b
- Add minimum range to tooltip
- Fix for missing anomaly slots on ai research center
- Fix for damage number display when units are destroyed
- Fix a miner delivering resources to shared storage when it is full even if it has "Deliver Items" disabled.
- Don’t allow using deployer on anything that isnt your own faction
- Make aggressive bugs attack-move
- Various changes and tweaks to damage types/health/damage
Additions:
- Show where items are being produced in the faction item view
- Always prefer an order source with 'High Priority' set inside the same logistics network, even if it is far away or the provided amount is lower than required
- Versus Scenario
- Tower Defense Scenario
- Make ctrl+left-click and double left-click select all entities of the same frame type (holding shift will add to selection)
- Unit upgrader WIP (Ctrl-V on a unit to reconfigure to the currently copied unit blueprint)
https://store.steampowered.com/news/app/1450900/view/4566175115325928428?l=english