Experimental_UE5 0.1.13951
Library:
- Support for multiple levels of folders in the library
- Uploading/downloading entire library folders
- Added "Select all units with this behavior" to library context menu
- Added "Run behavior on all selected units" to library context menu
- Enable changing of structure when editing a blueprint in the library
- Make components that automatically link to visual register (production and mining) also make that link in the blueprint editor
- Added a warning 'The new structure is unable to hold all components.' when switching to a not fully compatible structure in blueprint editor or building upgrade
Versus Scenario:
- Added host settings to lobby screen 'Allow New Players Joining' and 'Allow Faction Switching'
- Disable sidebar hotkeys such as L, F or X while in the lobby
- Added AI controlled player(still a work in progress)
- Added game over if the resimulator gets destroyed
- Various map tweaks
Additions:
- Added "Hold Position" feature (default to H key)
- Added animation to Robotics Assembler
- Remember "Mute in background" setting
- Allow the land button to recover lost satellites
- Undocked drones scatter around the building instead of all on the same tile
- Docked units now interact with the power system (meaning power components like batteries or power generators will use and contribute)
- Added instructions "Get Unit Type", "Is Unit A", "Is Empty", "Attack Move", "Loop Nearby Resources", "Deploys held unit"
- Added "Select Dock" context menu button to docked units
- Added pulse attack pattern to tooltip
- Added general power icon for component displays
- Shield worm
Changes:
- Increased shield capacity
- Scan instructions now use visibility when no radar component is equipped
- Hide "Center Camera" context menu button for units not on map
- Disable satellite "Land" button while not in space
- New model for "Building 2x1 (1M)"
- Weapon component icons updated
- Reduced scale worm hp, slightly decreased spawn rate earlier on
- Reduced cost of "Building 1x1 (1M)" building
- Randomly rotate bugs when they are spawned from a hive
- Shields now have a delayed charge when hit
- Tweaks to weapon component damage, power usage and ranges
- Remove movement slowdown on the plateau during winter
- Increase 1x1 building health
Fixes:
- Fixed "Drop Off Items" / "Pick Up Items" instructions sometimes not showing the drop down option
- When placing multiple foundations via dragging, still place constructions under gates
- Ignore holding ctrl (building upgrade) when building foundations
- Fix bugs sometimes returning back to its hole before finishing attacking an enemy
- Various fixes for docking drones inside drones
- Fix loop instructions to not clear values at the end of the loop
https://store.steampowered.com/news/app/1450900/view/6333838789063961044
https://store.steampowered.com/news/app/1450900/view/6333838789055363597
https://store.steampowered.com/news/app/1450900/view/4566175115329710930
https://store.steampowered.com/news/app/1450900/view/4566175115325928428