Experimental_UE5 0.1.14201
Changes
- Increased metal rich nodes a bit to reduce the chase mid/late game
- Put microscope back in the human tree, they were removed by accident in the last experimental patch
- When unequipping or destroying an Uplink which was working on the last step of the last item in the research queue, wake up any other dormant uplinks to take over
- When an Uplink finishes a step and all remaining steps are being done by Uplinks on powered off units, cancel one of them and take over
- Close Request Item window when requesting one item, keep it open if the Shift key is held down
- Update tooltip on "Satellite Launcher" component
- Minor tutorial improvements, stuck yellow outline, text grammar, make unit interface overview show again
- Handle some edge cases in the tutorial like multiplayer with multiple factions
- Set default frame rate limit to 60 on new installations of the game
Experimental_UE5 0.1.14163
Fixes
- If an order source or target has "Item Transporter Only" checked, actually only allow units with an Item Transporter equipped to do it (instead of additionally also allowing bots that stand next to the source or target)
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https://store.steampowered.com/news/app/1450900/view/6538758188053823622
https://store.steampowered.com/news/app/1450900/view/4478360632965464231
https://store.steampowered.com/news/app/1450900/view/4474982295507304757