News Liste Desynced

Regular Update (Main Branch)
Desynced
12.12.24 13:31 Community Announcements
Hey there! We’ve just updated the main version of the game with all the latest features and fixes from the Experimental branch. A huge thanks to everyone who’s been testing and sharing feedback - it’s your input that helps us keep improving Desynced with every update.



  • Advanced Miner Drone added to the human tech tree.
  • Cancel button added to the unit upgrader.
  • Flying units can now be upgraded, but only with other flying units.
  • New "Set Group Icon" option available in the right-click menu for shortcut groups.
  • Shortcut groups now show unit tooltips if the group consists of a single unit.
  • Added visual registers on shortcut group icons.
  • Double-clicking the infinity button in the register now sets and applies the value.
  • Mouse-wheel scrolling enabled for registers when multiple units are selected.
  • Register value pasting (V key) is now supported in both the game view and blueprint editor.
  • Flowers unlockable in the tech tree are now buildable.
  • Early Access notification added to the main menu.
  • Tutorial Improvements: Minor grammatical fixes, stuck yellow outline adjustments, and better handling of multiplayer edge cases.




  • Increased metal-rich node density for better resource availability in mid/late game.
  • Microscope re-added to the human tech tree (previously removed by accident).
  • Improved handling of uplinks to ensure smooth transitions between research steps.
  • Simplified key bindings by combining "Attack Move" and "Force Attack" into one functionality.
  • Default frame rate limit set to 60 FPS for new installations.




  • Resolved issues with large re-simulation components not displaying stability and recipe details correctly.
  • Improved item tooltips to prioritize components seen in the player's tech tree.
  • Fixed weapons with multi-target effects (blast/beam/pulse) to properly damage resource nodes, construction sites, walls, gates, and foundations.
  • Addressed script errors caused by damage-over-time effects (e.g., Plasma Turret) when targeting dropped items or resource nodes.
  • Fixed issues with various unit status effects not applying to specific units.
  • Removed deprecated drone package items from the tech tree.
  • Improved blueprint saving and loading mechanics.
  • Resolved rare server crashes related to network conditions.
  • Fixed particle effects spawning in inappropriate areas, reducing memory usage.
  • Fixed gate orientation and rotation issues when interacting with walls.
  • Fixed "Drop Off Items" instruction failures for non-inventory entities (e.g., walls, foundations).
  • Fixed issues with miners delivering items to shared storage when full.
  • Improved logistics system to prioritize nearby sources for Item Transporter drones, ignoring out-of-range sources.
  • Resolved "Q" key getting stuck in certain combat scenarios.
  • Improved multiplayer sync stability in setups with multiple Unit Teleporters.




  • Removed Lua base function load to prevent potential security risks.



We appreciate you sticking with us, testing new ideas, and sharing your thoughts. If you spot anything new or want to chat about the changes, feel free to join us on Discord or the Steam forums - we’re always listening!

Enjoy the game!

***

https://store.steampowered.com/news/app/1450900/view/4701285005742787108
Logo for Desynced
Release:15.08.2023 Genre: Strategie Entwickler: Stage Games Inc. Vertrieb: Forklift Interactive Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Regular Update (Experimental)
Desynced
30.01.25 13:11 Community Announcements
Regular Update (experimental)
Desynced
23.01.25 12:04 Community Announcements
Regular Update (Experimental)
Desynced
20.01.25 15:34 Community Announcements
Regular Update (Main Branch)
Desynced
12.12.24 13:31 Community Announcements
Regular Update (experimental)
Desynced
05.12.24 12:12 Community Announcements
Regular Update (experimental)
Desynced
04.12.24 14:29 Community Announcements
Regular Update (experimental)
Desynced
03.12.24 12:51 Community Announcements
Regular Update (experimental)
Desynced
28.11.24 14:40 Community Announcements
Regular Update (experimental)
Desynced
26.11.24 15:09 Community Announcements
Desynced Demo: Free and Ready to Play!
Desynced
22.11.24 19:05 Community Announcements
Regular Update (experimental)
Desynced
22.11.24 14:27 Community Announcements
Regular Update (experimental)
Desynced
21.11.24 11:14 Community Announcements
Regular Update (experimental)
Desynced
15.11.24 12:59 Community Announcements
Regular Update (experimental)
Desynced
08.11.24 14:53 Community Announcements
Regular Update (experimental)
Desynced
04.11.24 13:29 Community Announcements
Regular Update
Desynced
29.10.24 11:46 Community Announcements
Regular Update (experimental)
Desynced
25.10.24 10:43 Community Announcements
Poznan Game Arena Showcases in Poland, October 25-27!
Desynced
24.10.24 19:09 Community Announcements
Regular Update (experimental)
Desynced
21.10.24 09:19 Community Announcements
Regular Update
Desynced
09.10.24 08:57 Community Announcements
Regular Update
Desynced
07.10.24 11:25 Community Announcements
Combat Update
Desynced
01.10.24 07:50 Community Announcements
Regular Update
Desynced
30.09.24 16:32 Community Announcements
Regular Update
Desynced
27.09.24 21:42 Community Announcements
IndieDevDay Showcases in Barcelona, September 27-29!
Desynced
26.09.24 20:33 Community Announcements
Regular Update
Desynced
16.09.24 17:46 Community Announcements
Regular Update
Desynced
14.09.24 08:40 Community Announcements
Regular Update
Desynced
10.09.24 16:29 Community Announcements
Regular Update (Experimental)
Desynced
09.09.24 16:41 Community Announcements
Regular Update
Desynced
20.08.24 12:58 Community Announcements
Regular Update
Desynced
15.08.24 15:09 Community Announcements
Astro Colony & Desynced bundle now available
Desynced
02.07.24 15:11 Community Announcements
Pioneers of Pagonia & Desynced bundle now available
Desynced
28.06.24 14:51 Community Announcements
Regular Update
Desynced
27.06.24 14:06 Community Announcements
Regular Update (Experimental_ue5)
Desynced
27.06.24 10:48 Community Announcements
Quality of Life Update
Desynced
26.06.24 10:09 Community Announcements
Regular Update (Experimental_ue5)
Desynced
25.06.24 13:47 Community Announcements
Regular Update (Experimental_ue5)
Desynced
22.06.24 14:58 Community Announcements
Regular Update (Experimental_ue5)
Desynced
20.06.24 12:57 Community Announcements
Regular Update (Experimental_ue5)
Desynced
19.06.24 10:21 Community Announcements
Regular Update (Experimental_ue5)
Desynced
14.06.24 10:11 Community Announcements
Regular Update (Experimental_ue5)
Desynced
06.06.24 16:10 Community Announcements
Regular Update (Experimental)
Desynced
31.05.24 10:11 Community Announcements
Behavior for Beginners
Desynced
25.05.24 16:49 Community Announcements
Solar Battery (Indicator Light)
Desynced
18.05.24 19:11 Community Announcements
Combat Unit
Desynced
11.05.24 17:52 Community Announcements
Item Destroyer
Desynced
20.04.24 14:02 Community Announcements
Railgrade & Desynced bundle now available
Desynced
15.04.24 16:09 Community Announcements
Regular Update (Main)
Desynced
22.03.24 10:19 Community Announcements
Regular Update (Experimental)
Desynced
19.03.24 15:31 Community Announcements
Regular Update (Experimental)
Desynced
15.03.24 12:15 Community Announcements
Blight Update (March)
Desynced
08.03.24 18:17 Community Announcements
Regular Update (Experimental)
Desynced
01.03.24 11:40 Community Announcements
Shared Storage
Desynced
24.02.24 17:29 Community Announcements
Regular Update (Experimental)
Desynced
16.02.24 13:18 Community Announcements
Operation Desynced Server Slam Vol.2
Desynced
14.02.24 16:22 Community Announcements
Efficient Resource Management
Desynced
10.02.24 07:13 Community Announcements
Operation Desynced Server Slam!
Desynced
07.02.24 15:55 Community Announcements
Regular Update (Experimental)
Desynced
06.02.24 12:06 Community Announcements
Ultimate Transporter
Desynced
03.02.24 09:19 Community Announcements
Re-Simulator automation
Desynced
31.01.24 14:53 Community Announcements
Advanced Ruin Solving With Signals
Desynced
27.01.24 18:51 Community Announcements
Desynced Showcases at Taipei Game Show, Jan 25-28!
Desynced
23.01.24 11:51 Community Announcements
Saturday Script Spotlight
Desynced
20.01.24 14:27 Community Announcements
Wednesday Script Spotlight
Desynced
17.01.24 15:48 Community Announcements
Saturday Script Spotlight
Desynced
13.01.24 12:57 Community Announcements
Happy Holidays, Desynced Operators!
Desynced
24.12.23 09:57 Community Announcements
Christmas Update
Desynced
21.12.23 14:56 Community Announcements
Wednesday Script Spotlight
Desynced
20.12.23 16:10 Community Announcements
Regular Update (Experimental)
Desynced
20.12.23 11:39 Community Announcements
Saturday Script Spotlight: Combat Team
Desynced
16.12.23 13:03 Community Announcements
Regular Update (Experimental)
Desynced
15.12.23 14:35 Community Announcements
Wednesday Script Spotlight: Simple Trio
Desynced
13.12.23 15:19 Community Announcements
Saturday Script Spotlight: Universal Fabricator
Desynced
09.12.23 09:01 Community Announcements
Regular Update (Experimental)
Desynced
08.12.23 13:52 Community Announcements
Wednesday Script Spotlight: Power Grid Extension
Desynced
06.12.23 09:17 Community Announcements
Saturday Script Spotlight: Blueprints
Desynced
02.12.23 12:28 Community Announcements
Regular Update (Experimental)
Desynced
01.12.23 13:50 Community Announcements
Re-Simulator Challenge Complete!
Desynced
29.11.23 14:41 Community Announcements
Saturday Script Spotlight: Limited Production, Distribution, Deconstruction
Desynced
25.11.23 12:51 Community Announcements