News Liste Deadside

Update 0.12.0 - Prone Position, Gunplay Rebalance, AR4-M, New DLC-Skins, & More
Deadside
10.04.24 18:45 Community Announcements


Hello Deadsiders!



On April 11th, at 9:00AM GMT / 2:00AM PDT, we will begin the release of version 0.12.0!

Zitat:
⚠️Warning:
During the patch deployment, servers may be temporarily unavailable. Game client update is required.

Version 0.12.0 is probably our largest update of the year so far, not only with the addition of proning, but changes to the overall gameplay experience. This update also brings a huge gunplay rebalance, which we think will hugely improve the overall weapon balance. Not only that, we believe that this new weapon gunplay system gives more control to the shooter, which will not only make the game more approachable, but also more competitive.

Before we go through the full list of changes and additions, first we would like to quickly cover the results of the recent public test. To all of you who participated in the public test, and filled out our survey, thank you, your feedback was very helpful in further refining this update. Here is a list of just changes we made after the release of the PTS, to save you the trouble of reading through the full patch notes again;

Changes after Public Testing;


  • Fixed a bug that was impacting FPS performance
  • Reduced the amount of sleeping bags to 3
  • Rebalanced the prices of armor at traders again
  • Added the ability to turn off client side weapon tracers
  • Reduced the size of tracer visuals
  • Added DLC weapon skins

One last note before we go into the patch notes, there will be no wipe included with this update, you will keep all progress



Version 0.12.0 Features



Prone Position





Now when you press [Z], your character will go prone! This feature will open up so many new gameplay opportunities, for example, AI will have a much harder time spotting you while prone, helping you remain undetected. It can also greatly reduce your silhouette, which could be useful for fighting more dangerous AI.

For PvP, we are excited to see what players do with this new movement option. This position could be useful in so many situations, like holding a hallway from under a tire, or keeping yourself hidden while a squad rolls by. Importantly for PvP, the prone animations are extremely slow, which allows for punishing counterplay.

Gunplay Rebalance



Version 0.12.0 has some major changes to gunplay, so many that we really don’t have the space to talk about each part in detail, so, here is a short rundown;
  • Weapon damage and cyclic rate rebalance, some weapons are going to change in “tier” by a lot
  • Weapon ballistics and accuracy rebalance, accurate weapons generally are now more accurate, inaccurate weapons now will be a bit worse.
  • Weapon default recoil is now less extreme, more predictable
  • Weapon recoil is much more predictable on semi-auto
  • Weapon recoil when looking down a scope with 2x or more magnification, now has 2x more recoil (does not apply to sniper rifles)
  • Weapon accuracy is slightly reduced when firing from the hip, M99 hip-fire is now very inaccurate.
  • Added visible tracers, but only to bullets that you fire, so that you can better track the trajectory. Tracers can be disabled if you prefer the old style.
  • Chest armor now protects more of the chest hitbox
  • Chest armor now has greater protection to most weapon types
  • Helmets now offer much worse protection, one headshot will always deal 50 damage minimum
  • All helmets now protect the entire head and face hitbox
  • Made bullet impact effects larger


The AR4-M





This new weapon is a new variant of the standard AR4, offering a shorter barrel, and slightly better handling than your normal AR4. With a more modern and ergonomic look, this weapon will certainly be the main choice for some players out there

New Weapon Repair System + Backpack Buff



This new repair system will completely replace the old one, with this new system which incentivises looting guns out of areas, instead of breaking them down on the spot. Now, weapons can only be destroyed at a workbench. Luckily for those who don’t have a workbench at their base yet, we have added two workbenches at the safezones, however, you will be charged a fee whenever you use it.



Just like before, disassembling a weapon will give you the resulting spare parts. The amount of parts dropped, and needed for repair, has been rebalanced as well. Repair kits are now universal, and can be used on any weapon type. However, they now only drop from mission reward crates, and cannot be crafted.

This new system requires you to bring guns either back to your base, or to the safezone to be disassembled, so, we have given +1 weapon slot to backpacks that can hold weapons at all. This means you can hold up to 6 weapons at once with a stalker bag! And just to make it sweeter, all weapons can now fit in backpacks, with the exception of the M99.

DLC Weapon Skins & New Painting Mechanic



One last addition to version 0.12.0, is DLC weapon skins, importantly, these skins can be applied to any weapon at a workbench! To be fair however, the luxury of painting weapons at workbenches, can only be utilized with the new paint item. Painting items at a workbench now requires paint, which can be found in the world, purchased, dug up in buried stashes. You can use this paint to apply DLC skins to items in game. You can have a look at these new weapon skins here:






Thank you for reading, enjoy update 0.12.0!



Bad Pixel



Join other survivors:



Twitter
Facebook
VK
YouTube
Official website

Logo for Deadside
Release:14.04.2020 Genre: Actionspiel Entwickler: Bad Pixel Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Hotfix 1.1.1
Deadside
19.12.24 10:19 Community Announcements
Update 1.1: New Years Event, Balance Changes & Bug Fixes
Deadside
17.12.24 20:00 Community Announcements
PTS Update: New Raid Mode & Seasonal Weapon Skins
Deadside
16.12.24 21:35 Community Announcements
Server Migration
Deadside
16.12.24 17:20 Community Announcements
PTS: Improved Balance & Holiday Decorations!
Deadside
13.12.24 18:06 Community Announcements
Hotfix 1.0.1
Deadside
06.12.24 11:12 Community Announcements
Deadside Version 1.0 is Live!
Deadside
05.12.24 17:37 Community Announcements
Pre-Release Server Maintenance
Deadside
05.12.24 12:04 Community Announcements
PTS: Technical patch
Deadside
04.12.24 13:37 Community Announcements
PTS Hotfix - Trader Reputation & New Raid Icons
Deadside
03.12.24 13:01 Community Announcements
Deadside 1.0 Release Date!
Deadside
29.11.24 18:30 Community Announcements
PTS Hotfix - Base Balancing & Rep Items
Deadside
29.11.24 17:48 Community Announcements
WIP: Comfort Items on the PTS
Deadside
27.11.24 18:37 Community Announcements
PTS: Hotfix - Adjusted Vehicle Audio & Respawn Points
Deadside
26.11.24 17:25 Community Announcements
PTS: Cars, Airfield, Base Building & Progression Overhaul
Deadside
25.11.24 16:17 Community Announcements
WIP: Base Auto-Turrets & Cameras
Deadside
15.11.24 18:40 Community Announcements
WIP: Base Machines & Upgrades
Deadside
08.11.24 19:42 Community Announcements
WIP: Foraging & Bleeds
Deadside
01.11.24 18:46 Community Announcements
WIP: Fast Travel Expansion
Deadside
23.10.24 17:54 Community Announcements
WIP: Unified Money Storage & ATM
Deadside
04.10.24 17:13 Community Announcements
-60% Sale + New DLC Weapon Skin Preview!
Deadside
18.09.24 17:34 Community Announcements
Major Update Preview & Private Testing
Deadside
13.09.24 18:23 Community Announcements
WIP: Airfield Map Expansion
Deadside
06.09.24 18:12 Community Announcements
WIP: New Storage Crates & Decorative Flags
Deadside
30.08.24 17:26 Community Announcements
Raiding: New Server Options
Deadside
23.08.24 17:43 Community Announcements
Online Raiding & Offline Raid Defense
Deadside
27.07.24 14:18 Community Announcements
WIP: Base Progression, Raiding, & Trader Leveling Details
Deadside
26.07.24 17:49 Community Announcements
WIP: Base Building, Trader Levels, and Ground Vehicles
Deadside
28.06.24 16:06 Community Announcements
Steam Summer Sale 2024 & Price Adjustment
Deadside
27.06.24 16:22 Community Announcements
5x4 Map Experiment News
Deadside
21.06.24 16:39 Community Announcements
Update 0.12.2 - New Anti-Cheat, QoL Improvements, Experimental Servers
Deadside
10.06.24 17:30 Community Announcements
Update 0.12.2 Release Date & Wipe News
Deadside
07.06.24 14:34 Community Announcements
PTS: 5x4km Map Experiment
Deadside
05.06.24 16:24 Community Announcements
PTS 0.12.2 - BattlEye Integration, New Armor Damage System, & QoL
Deadside
31.05.24 15:55 Community Announcements
Update 0.12.1 - redesigned MR5, bug fixes and QoL improvements
Deadside
25.04.24 07:59 Community Announcements
WIP: Updated MP5
Deadside
24.04.24 16:45 Community Announcements
Server Migration
Deadside
21.04.24 18:35 Community Announcements
WIP: Motorbikes!
Deadside
19.04.24 16:03 Community Announcements
New Weapon DLC Skins
Deadside
12.04.24 16:35 Community Announcements
Update 0.12.0 - Prone Position, Gunplay Rebalance, AR4-M, New DLC-Skins, & More
Deadside
10.04.24 18:45 Community Announcements
PTS 0.12 - Prone Position, Gunplay Rebalance, New AR4-M
Deadside
05.04.24 18:48 Community Announcements
WIP: Weapon & Armor Rebalance, Prone, Safezone Workbenches
Deadside
22.03.24 16:57 Community Announcements
Hotfix 0.11.3
Deadside
21.03.24 08:59 Community Announcements
Hotfix 0.11.2
Deadside
14.03.24 18:11 Community Announcements
Steam Spring Sale 2024
Deadside
14.03.24 17:27 Community Announcements
Hotfix 0.11.1
Deadside
13.03.24 16:59 Community Announcements
WIP: Prone
Deadside
12.03.24 16:01 Community Announcements
Update 0.11.0 - New Official Server Host, Sleeping Bags, New Locations, & More!
Deadside
04.03.24 11:14 Community Announcements
PTS 0.11.0 - Sleeping Bags, New Locations, Throwable Explosives & More
Deadside
01.03.24 16:34 Community Announcements
WIP: Sleeping Bags & Ground Vehicles
Deadside
28.02.24 17:08 Community Announcements
Updated EULA & Code of Conduct
Deadside
21.02.24 11:57 Community Announcements
Technical maintenance
Deadside
19.02.24 17:32 Community Announcements
Technical Update 0.10.3
Deadside
08.02.24 10:08 Community Announcements
Update 0.10.2 - End of New Years Event
Deadside
29.01.24 08:57 Community Announcements
Deadside and all DLC are 60% off!
Deadside
22.12.23 16:58 Community Announcements
Update 0.10.1 - Seasonal Update, New Interactive Map, & Bug Fixes
Deadside
20.12.23 10:59 Community Announcements
Update 0.10.0 - “Kamensk” City Map Expansion
Deadside
14.12.23 15:17 Community Announcements
PTS 0.10.0 - “Kamensk” City Map Expansion
Deadside
12.12.23 16:43 Community Announcements
Hotfix 0.9.0.2
Deadside
28.11.23 14:13 Community Announcements
Hotfix 0.9.0.1
Deadside
23.11.23 09:14 Community Announcements
Update 0.9.0 - Roe Deer, Level Design Changes, & More
Deadside
21.11.23 07:14 Community Announcements
PTS 0.9.0 - Roe Deer, Level Design Changes, & More
Deadside
17.11.23 16:07 Community Announcements
Hotfix 0.8.0.2
Deadside
02.11.23 08:11 Community Announcements
Hotfix 0.8.0.1 & Server Migration
Deadside
31.10.23 09:30 Community Announcements
Update 0.8.0: Wolves, Seasonal Items, & Improved Weapon Models
Deadside
25.10.23 07:19 Community Announcements
PTS 0.8.0 - Wolves, Halloween Skins, Economy Changes
Deadside
20.10.23 16:28 Community Announcements
WIP: Wolves, Weapon Re-Designs, & Halloween Skins
Deadside
13.10.23 16:20 Community Announcements
Update 0.7.0: AI Re-Balance, QoL & Breath Hold Improvements
Deadside
13.09.23 10:26 Community Announcements
PTS: 0.7.0 - AI, Fishing, and QoL Improvements
Deadside
08.09.23 16:07 Community Announcements
WIP: New City, AI & Breath Hold Improvements
Deadside
11.08.23 17:19 Community Announcements
Green Zone Removal Public Test
Deadside
04.08.23 15:01 Community Announcements
Technical maintenance
Deadside
19.07.23 12:07 Community Announcements
Deadside and all DLC are 40% off!
Deadside
30.06.23 13:16 Community Announcements