Hello Deadsiders!
We will be deploying a hotfix to the Public Test Servers at around 19:00-20:00 CET
Zitat:
⚠️Warning:
During the patch deployment, servers may be temporarily unavailable. Game client update is required.
During the patch deployment, servers may be temporarily unavailable. Game client update is required.
Patch Notes:
- Cigarettes and watches can now be sold to wandering traders for reputation. These items are no longer sold for money
- Base upkeep has been reduced, maintaining the base now requires fewer resources
- Increased stack sizes for logs, planks, metal, and branches up to 1000
- Increased stack sizes for sliced meat, fish, and duck, as well as their cooked versions
- Medicinal plants can now be eaten
- Rebalanced the health points of T2 and T3 base structures
- Improved the design of the Green Zone
- Renamed the M18 Tripwires to Smoke Tripwires
- Added construction loot in the unfinished building near the “Kamensk” monument
- Fixed issue where turrets couldn’t be destroyed in missions and bunkers
- Fixed an issue that caused some sleeping bags to become inactive
- Fixed an issue with sending raid notifications through discord
- Added labels to the lock UI to make it clear when the lock is being changed
- Adjusted engine sound competition
- Fixed various level design bugs
We appreciate that so many of you continue to participate in this test, thank you! If you have more feedback for us, one of the best ways to send it would be through the #pts-feedback channel in the Official Deadside Discord.
Thanks for reading, enjoy testing!
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