News Liste Deadside

WIP: Base Auto-Turrets & Cameras
Deadside
15.11.24 18:40 Community Announcements


Hello Deadsiders!



As many of you likely already know, raiding in Deadside is going to be completely overhauled in our next major update. When we originally published this news back in July, we got lots of feedback concerned about the potential negative effects of offline raiding, and how it may impact the health of the game. After discussing with our community, by far the most common suggestion to address this issue was to create an auto-turret system, so that's exactly what we did!


Above is the tier one turret, the most simple to construct, and to defeat. This turret can be made with a handful of shotgun parts, branches, and some rope, although the crafting recipes in this post are still not final. Its field of view is limited to the direction that the barrel is pointed, and fires when an unauthorized player steps into view. Electricity isn’t required to make this turret function, making it the best choice for the early game. Even still, these turrets will have a place in large late game bases, likely for sneaky traps.


Tier two turrets are much more expensive to construct, requiring rare materials, and multiple base modules to function. First, you will need to make a turret control unit. The control unit is the central node of your turret network, and your tier two turrets will cease to function without one. To craft a control unit, you will likely need a camera, and a microprocessor, two new rare items that we will talk more about later.


Once you have created a control unit, we can place our first tier two turrets. These can either be mounted to the ceiling, or placed on a tripod. Once placed, you will need to load them with ammo, and charge them with electricity. With two full cycles of your base generator, turrets can be charged for up to 72 hours. Tier two turrets have a wider field of view, and currently fire when an unauthorized player is within view.


With this new turret system, your base will now have a lot more than just walls keeping your loot safe while you are offline. Along with explosion sounds traveling kilometers, and a raid marker appearing on the map when a base is damaged, any potential offline raider will also likely have to deal with third parties as well. With these new turrets, we are really excited to see what kind of fortresses and base designs that you all create. We have already discovered a sort of “killbox” strategy, created by combining metal bars, and camo netting:



The cameras required to create turrets are functional as well! Along with turrets, we have created a base surveillance system. Cameras can be placed on walls, and can be viewed by constructing and placing a laptop. This laptop is charged just like the turrets, and can be interacted with by pressing (F). This gives you a view of each camera you have placed, allowing you to pan the cameras around, and switch between each camera. With your own custom surveillance network, you can now safely gather info around your base, without the risk of sticking your head out of a window. Keep in mind however, that these cameras can be easily shot and destroyed by hostile players.


Outside of the re-designed sheet metal walls that you probably already noticed in the screenshots, that's about everything we have for you today. Stay tuned for our next post, where we talk about the new unique locations that microprocessors are found!

Thanks for reading!



Bad Pixel



Join other survivors:



Twitter
Facebook
VK
YouTube
Official website


Logo for Deadside
Release:14.04.2020 Genre: Actionspiel Entwickler: Bad Pixel Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

WIP: Base Auto-Turrets & Cameras
Deadside
15.11.24 18:40 Community Announcements
WIP: Base Machines & Upgrades
Deadside
08.11.24 19:42 Community Announcements
WIP: Foraging & Bleeds
Deadside
01.11.24 18:46 Community Announcements
WIP: Fast Travel Expansion
Deadside
23.10.24 17:54 Community Announcements
WIP: Unified Money Storage & ATM
Deadside
04.10.24 17:13 Community Announcements
-60% Sale + New DLC Weapon Skin Preview!
Deadside
18.09.24 17:34 Community Announcements
Major Update Preview & Private Testing
Deadside
13.09.24 18:23 Community Announcements
WIP: Airfield Map Expansion
Deadside
06.09.24 18:12 Community Announcements
WIP: New Storage Crates & Decorative Flags
Deadside
30.08.24 17:26 Community Announcements
Raiding: New Server Options
Deadside
23.08.24 17:43 Community Announcements
Online Raiding & Offline Raid Defense
Deadside
27.07.24 14:18 Community Announcements
WIP: Base Progression, Raiding, & Trader Leveling Details
Deadside
26.07.24 17:49 Community Announcements
WIP: Base Building, Trader Levels, and Ground Vehicles
Deadside
28.06.24 16:06 Community Announcements
Steam Summer Sale 2024 & Price Adjustment
Deadside
27.06.24 16:22 Community Announcements
5x4 Map Experiment News
Deadside
21.06.24 16:39 Community Announcements
Update 0.12.2 - New Anti-Cheat, QoL Improvements, Experimental Servers
Deadside
10.06.24 17:30 Community Announcements
Update 0.12.2 Release Date & Wipe News
Deadside
07.06.24 14:34 Community Announcements
PTS: 5x4km Map Experiment
Deadside
05.06.24 16:24 Community Announcements
PTS 0.12.2 - BattlEye Integration, New Armor Damage System, & QoL
Deadside
31.05.24 15:55 Community Announcements
Update 0.12.1 - redesigned MR5, bug fixes and QoL improvements
Deadside
25.04.24 07:59 Community Announcements
WIP: Updated MP5
Deadside
24.04.24 16:45 Community Announcements
Server Migration
Deadside
21.04.24 18:35 Community Announcements
WIP: Motorbikes!
Deadside
19.04.24 16:03 Community Announcements
New Weapon DLC Skins
Deadside
12.04.24 16:35 Community Announcements
Update 0.12.0 - Prone Position, Gunplay Rebalance, AR4-M, New DLC-Skins, & More
Deadside
10.04.24 18:45 Community Announcements
PTS 0.12 - Prone Position, Gunplay Rebalance, New AR4-M
Deadside
05.04.24 18:48 Community Announcements
WIP: Weapon & Armor Rebalance, Prone, Safezone Workbenches
Deadside
22.03.24 16:57 Community Announcements
Hotfix 0.11.3
Deadside
21.03.24 08:59 Community Announcements
Hotfix 0.11.2
Deadside
14.03.24 18:11 Community Announcements
Steam Spring Sale 2024
Deadside
14.03.24 17:27 Community Announcements
Hotfix 0.11.1
Deadside
13.03.24 16:59 Community Announcements
WIP: Prone
Deadside
12.03.24 16:01 Community Announcements
Update 0.11.0 - New Official Server Host, Sleeping Bags, New Locations, & More!
Deadside
04.03.24 11:14 Community Announcements
PTS 0.11.0 - Sleeping Bags, New Locations, Throwable Explosives & More
Deadside
01.03.24 16:34 Community Announcements
WIP: Sleeping Bags & Ground Vehicles
Deadside
28.02.24 17:08 Community Announcements
Updated EULA & Code of Conduct
Deadside
21.02.24 11:57 Community Announcements
Technical maintenance
Deadside
19.02.24 17:32 Community Announcements
Technical Update 0.10.3
Deadside
08.02.24 10:08 Community Announcements
Update 0.10.2 - End of New Years Event
Deadside
29.01.24 08:57 Community Announcements
Deadside and all DLC are 60% off!
Deadside
22.12.23 16:58 Community Announcements
Update 0.10.1 - Seasonal Update, New Interactive Map, & Bug Fixes
Deadside
20.12.23 10:59 Community Announcements
Update 0.10.0 - “Kamensk” City Map Expansion
Deadside
14.12.23 15:17 Community Announcements
PTS 0.10.0 - “Kamensk” City Map Expansion
Deadside
12.12.23 16:43 Community Announcements
Hotfix 0.9.0.2
Deadside
28.11.23 14:13 Community Announcements
Hotfix 0.9.0.1
Deadside
23.11.23 09:14 Community Announcements
Update 0.9.0 - Roe Deer, Level Design Changes, & More
Deadside
21.11.23 07:14 Community Announcements
PTS 0.9.0 - Roe Deer, Level Design Changes, & More
Deadside
17.11.23 16:07 Community Announcements
Hotfix 0.8.0.2
Deadside
02.11.23 08:11 Community Announcements
Hotfix 0.8.0.1 & Server Migration
Deadside
31.10.23 09:30 Community Announcements
Update 0.8.0: Wolves, Seasonal Items, & Improved Weapon Models
Deadside
25.10.23 07:19 Community Announcements
PTS 0.8.0 - Wolves, Halloween Skins, Economy Changes
Deadside
20.10.23 16:28 Community Announcements
WIP: Wolves, Weapon Re-Designs, & Halloween Skins
Deadside
13.10.23 16:20 Community Announcements
Update 0.7.0: AI Re-Balance, QoL & Breath Hold Improvements
Deadside
13.09.23 10:26 Community Announcements
PTS: 0.7.0 - AI, Fishing, and QoL Improvements
Deadside
08.09.23 16:07 Community Announcements
WIP: New City, AI & Breath Hold Improvements
Deadside
11.08.23 17:19 Community Announcements
Green Zone Removal Public Test
Deadside
04.08.23 15:01 Community Announcements
Technical maintenance
Deadside
19.07.23 12:07 Community Announcements
Deadside and all DLC are 40% off!
Deadside
30.06.23 13:16 Community Announcements