News Liste Deadside

PTS: Cars, Airfield, Base Building & Progression Overhaul
Deadside
25.11.24 16:17 Community Announcements


Hello Deadsiders!



Today we begin public testing of our largest update so far! This massive version is packed full with new features and content, and will revolutionize the gameplay loop of Deadside as we know it. So we would appreciate your help in testing such an important update! With so many new features and systems in play, finding and eliminating potential bugs and exploits is more important than ever. Here is how you can participate in this test:

Zitat:
How to connect to the Public Test Server (PTS):
  • Right-click Deadside in your Steam library; click on Properties…;
  • Choose BETAS, then select the “public_test_server - PTS” branch from the drop-down menu;
  • Wait for the update to download and launch the game;
  • Connect to one of the available official PTS servers, which depends on your location.

How to switch back to the live version of the game:
  • Right-click Deadside in your Steam library, then click on Properties…;
  • Choose BETAS, then select the “None” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official live servers depending on your location.

⚠️Warning:





The release of this update to the live servers will require a wipe. All items, bases, safezone storage and player inventories will need to be reset for the update to function correctly on release.

Once you load into the test server, here are the most notable major features that you can expect to see:
  • New Vehicles: Cars and Motorbikes - All vehicles can now be stored at bases long term
  • Base Building 2.0 - Upgradeable base structures with tier progression
  • Base decorations that provide a comfort level buff to your character
  • Raiding 2.0 - Added auto-turrets, cameras, and a discord bot to notify you when your base is being raided
  • Progression 2.0 - Trader reputation leveling
  • Huge Map Expansion - All areas of the map have been improved, added the airfield, our largest POI
  • Rebalanced loot spawning across the map
  • Rebalanced Respawns - Removed town respawns, added a “newbie zone” respawn area
  • New locked bunkers - an endgame loot room guarded by auto-turrets
  • New foraging system with powerful craftable tinctures
  • Added bleed damage
  • Added fast travel stations across the map - fast travel now consumes money based on distance
  • New admin panel tab that allows community servers to schedule wipes and restarts
  • Money is now stored virtually, added ATMs to the safezones to allow players to exchange money
  • Many weapon models have been improved
  • Moved and remodeled the crafting UI to a new crafting tab
  • Improved the visuals of the skybox and day night cycle
  • Rebalanced the crafting recipes for many items
  • Increased the stack size for many items, most notably ammo and consumables
  • Added the ability to saw off the barrel of the IZH-43, the IZH-43S can now be stored in the pistol slot
  • Removed the limit on the amount of weapons that can be stored in backpacks, excluding the M99
  • DirectX12 will now be enabled by default
  • Tons of rebalancing, optimization, and bug fixes

While this list is very exciting, it only tells part of the story. Over 6 months of hard work have been put into this version, with nearly every aspect of Deadside seeing changes and improvements in this update. So it's really not possible for us to cover every detail of this version in this one post, it would simply be too long. So we encourage you to hop on the PTS to have a look for yourself!

Thanks for reading, enjoy the PTS!

Bad Pixel



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Release:14.04.2020 Genre: Actionspiel Entwickler: Bad Pixel Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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