
Hello Deadsiders!
Tomorrow at 9:00AM CET / 12:00AM PST, we will begin the release of version 1.2!
Zitat:
⚠️Warning:
During the patch deployment, servers will be temporarily unavailable for technical maintenance. We expect this maintenance to last around 60-90 minutes. Game client update is required.

The release of this update to the live servers will require a wipe. All items, bases, safezone storage and player inventories will need to be reset for the update to function correctly on release.
During the patch deployment, servers will be temporarily unavailable for technical maintenance. We expect this maintenance to last around 60-90 minutes. Game client update is required.

The release of this update to the live servers will require a wipe. All items, bases, safezone storage and player inventories will need to be reset for the update to function correctly on release.
Along with the wipe, important changes will be coming to many official servers. Some official servers will be renamed (300 & 400s), while others with low traffic will be closed. All official servers with the exception of scheduled raid servers will no longer have scheduled wipes, using the “no wipe” setting. Scheduled raid servers will still wipe, with scheduled wipes once per month. Lastly, the raid period on scheduled raid servers has been increased to 6 hours.
Thank you for your participation and feedback during public testing! A handful of changes have been made based on the test, the most notable being a change to the half wall model. Half walls previously only covered about a third of the wall area, now they are larger and cover half of the available space. Along with an assortment of bug fixes, Assault Ladders can now be placed in water.
Before we get into the patch notes, we would like to mention that our official moderation team is fully up and running! If you need to report a player, sending a report through the #feedback-and-report channel in our discord is now by far the fastest method. Our moderators are monitoring the report channels, and are able to begin investigating quickly. Cheaters beware!
Patch Notes:
- Added Triangular Structures and Half Walls
- Added Assault Ladders
- Added weapon inspect animations when pressing [G]
- Added the ability to partially repair weapons in the workbench
- Rebalanced armor protection - high tier armors are now more resistant to weaker weapons
- Rebalanced weapon availability
- Reduced the crafting cost of Dynamite and Explosive Charges
- Reduced the submersion depth of foundations and made bodies of water deeper for better base balance
- Nails and Rebar are now required to upgrade structures to higher tiers
- Added corpses and new vehicle props in various locations
- Updated map icons, added map icons for Wood & Metal Planners
- Removed seasonal items
New Respawn Mechanics:
- Players respawn at 50HP using bags outside of their base claim
- Players respawn at 75HP using bags inside of their base claim
- Players respawn at 100HP using a bed inside of their base claim
New Community Server Settings:
- Admins can now customize the sleeping bag limit
- Admins can now disable sleeping bag placement in POIs
- Admins can now add moderators, who get access to only moderation tools in the admin panel
- Servers now log admin panel actions in a file that can be downloaded through your online dashboard
Thanks for reading, enjoy the update!
Bad Pixel
Join other survivors:

VK
YouTube
Official website
