News Liste Deadside

WIP: Weapon & Armor Rebalance, Prone, Safezone Workbenches
Deadside
22.03.24 16:57 Community Announcements


Hello Deadsiders!



After the release of version 0.11, we have been focused on improving and fixing some technical aspects of the game, however, we have continued working on new content in the background, and we would like to share some of that with you today. So, let's take a look at some of the features that may be included in our next update;

Weapon Accuracy & Balance:



For those who are unaware, weapon accuracy can vary greatly depending on which weapon you are using in Deadside. Some weapons like an SMG are much more inaccurate than your typical AR, however, even the most accurate snipers in the game still are not perfectly accurate, in fact, they are less accurate than most players realize. So, we have begun making changes to the accuracy of weapons, with accurate weapons generally becoming more precise, and inaccurate weapons generally becoming a bit less accurate. This should further diversify the weapon balance of Deadside, by making weapon accuracy a more important factor when choosing your weapon.

This change is part of a larger effort to rebalance our weapons, which also includes recoil. While the recoil we currently have in game is functional, we would like to reduce the randomness of the patterns, and this is something we are currently testing. In general, we would like our shooting to be a bit more approachable than it is now, so that newer players aren’t put off by the steep learning curve of complex recoil patterns and gunplay. This also has the benefit of making our gunplay more consistent, so that better players are consistently shooting better.

AR4M:




This is a new variant of the AR4 that already exists in game, but with a shorter barrel, which gives it different handling characteristics, which makes it better suited for close range. However, the normal AR4 will do better at longer distances, with its longer barrel. While this weapon may not be totally game changing, it will give you the ability to further specialize with your weapon into a specific playstyle.

Armor Changes:



Sticking with the theme of rebalance, we have made some slight adjustments to armor values and protection. This doesn’t mean armor is going to become more tanky, the changes are mainly focused on lower tier armor, like the police vest and armored tactical vest. On top of that, both helmets and armor will cover a bit more hitboxes than before, so that sneaky bullets don’t get past armor in areas that players don’t expect.

Safezone Workbenches (pay to use):



We have added workbenches to both safezones on the map, which will allow players to use them to repair or paint their items, for a set price. This gives players more ways to spend their money, while also allowing players to skin or repair their items when it is more convenient. But unless you plan to spend lots of money renting the safezone workbench, it would still be best to construct one in your base

Prone



As we covered in detail in our last WIP post, prone is currently in development, and progress is still being made. We expect the prone feature to enter into closed testing in the next few weeks, hopefully with a release to follow soon after, although that depends on how well testing goes. Overall, the prone feature is looking good, and we are excited to release it for you all as soon as we reasonably can.

If you haven’t seen our video covering prone yet, you can watch it here; https://youtu.be/hyc3BqYEEt4

Thank you for reading!



Bad Pixel



Join other survivors:



Twitter
Facebook
VK
YouTube
Official website


Logo for Deadside
Release:14.04.2020 Genre: Actionspiel Entwickler: Bad Pixel Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

WIP: Foraging & Bleeds
Deadside
01.11.24 18:46 Community Announcements
WIP: Fast Travel Expansion
Deadside
23.10.24 17:54 Community Announcements
WIP: Unified Money Storage & ATM
Deadside
04.10.24 17:13 Community Announcements
-60% Sale + New DLC Weapon Skin Preview!
Deadside
18.09.24 17:34 Community Announcements
Major Update Preview & Private Testing
Deadside
13.09.24 18:23 Community Announcements
WIP: Airfield Map Expansion
Deadside
06.09.24 18:12 Community Announcements
WIP: New Storage Crates & Decorative Flags
Deadside
30.08.24 17:26 Community Announcements
Raiding: New Server Options
Deadside
23.08.24 17:43 Community Announcements
Online Raiding & Offline Raid Defense
Deadside
27.07.24 14:18 Community Announcements
WIP: Base Progression, Raiding, & Trader Leveling Details
Deadside
26.07.24 17:49 Community Announcements
WIP: Base Building, Trader Levels, and Ground Vehicles
Deadside
28.06.24 16:06 Community Announcements
Steam Summer Sale 2024 & Price Adjustment
Deadside
27.06.24 16:22 Community Announcements
5x4 Map Experiment News
Deadside
21.06.24 16:39 Community Announcements
Update 0.12.2 - New Anti-Cheat, QoL Improvements, Experimental Servers
Deadside
10.06.24 17:30 Community Announcements
Update 0.12.2 Release Date & Wipe News
Deadside
07.06.24 14:34 Community Announcements
PTS: 5x4km Map Experiment
Deadside
05.06.24 16:24 Community Announcements
PTS 0.12.2 - BattlEye Integration, New Armor Damage System, & QoL
Deadside
31.05.24 15:55 Community Announcements
Update 0.12.1 - redesigned MR5, bug fixes and QoL improvements
Deadside
25.04.24 07:59 Community Announcements
WIP: Updated MP5
Deadside
24.04.24 16:45 Community Announcements
Server Migration
Deadside
21.04.24 18:35 Community Announcements
WIP: Motorbikes!
Deadside
19.04.24 16:03 Community Announcements
New Weapon DLC Skins
Deadside
12.04.24 16:35 Community Announcements
Update 0.12.0 - Prone Position, Gunplay Rebalance, AR4-M, New DLC-Skins, & More
Deadside
10.04.24 18:45 Community Announcements
PTS 0.12 - Prone Position, Gunplay Rebalance, New AR4-M
Deadside
05.04.24 18:48 Community Announcements
WIP: Weapon & Armor Rebalance, Prone, Safezone Workbenches
Deadside
22.03.24 16:57 Community Announcements
Hotfix 0.11.3
Deadside
21.03.24 08:59 Community Announcements
Hotfix 0.11.2
Deadside
14.03.24 18:11 Community Announcements
Steam Spring Sale 2024
Deadside
14.03.24 17:27 Community Announcements
Hotfix 0.11.1
Deadside
13.03.24 16:59 Community Announcements
WIP: Prone
Deadside
12.03.24 16:01 Community Announcements
Update 0.11.0 - New Official Server Host, Sleeping Bags, New Locations, & More!
Deadside
04.03.24 11:14 Community Announcements
PTS 0.11.0 - Sleeping Bags, New Locations, Throwable Explosives & More
Deadside
01.03.24 16:34 Community Announcements
WIP: Sleeping Bags & Ground Vehicles
Deadside
28.02.24 17:08 Community Announcements
Updated EULA & Code of Conduct
Deadside
21.02.24 11:57 Community Announcements
Technical maintenance
Deadside
19.02.24 17:32 Community Announcements
Technical Update 0.10.3
Deadside
08.02.24 10:08 Community Announcements
Update 0.10.2 - End of New Years Event
Deadside
29.01.24 08:57 Community Announcements
Deadside and all DLC are 60% off!
Deadside
22.12.23 16:58 Community Announcements
Update 0.10.1 - Seasonal Update, New Interactive Map, & Bug Fixes
Deadside
20.12.23 10:59 Community Announcements
Update 0.10.0 - “Kamensk” City Map Expansion
Deadside
14.12.23 15:17 Community Announcements
PTS 0.10.0 - “Kamensk” City Map Expansion
Deadside
12.12.23 16:43 Community Announcements
Hotfix 0.9.0.2
Deadside
28.11.23 14:13 Community Announcements
Hotfix 0.9.0.1
Deadside
23.11.23 09:14 Community Announcements
Update 0.9.0 - Roe Deer, Level Design Changes, & More
Deadside
21.11.23 07:14 Community Announcements
PTS 0.9.0 - Roe Deer, Level Design Changes, & More
Deadside
17.11.23 16:07 Community Announcements
Hotfix 0.8.0.2
Deadside
02.11.23 08:11 Community Announcements
Hotfix 0.8.0.1 & Server Migration
Deadside
31.10.23 09:30 Community Announcements
Update 0.8.0: Wolves, Seasonal Items, & Improved Weapon Models
Deadside
25.10.23 07:19 Community Announcements
PTS 0.8.0 - Wolves, Halloween Skins, Economy Changes
Deadside
20.10.23 16:28 Community Announcements
WIP: Wolves, Weapon Re-Designs, & Halloween Skins
Deadside
13.10.23 16:20 Community Announcements
Update 0.7.0: AI Re-Balance, QoL & Breath Hold Improvements
Deadside
13.09.23 10:26 Community Announcements
PTS: 0.7.0 - AI, Fishing, and QoL Improvements
Deadside
08.09.23 16:07 Community Announcements
WIP: New City, AI & Breath Hold Improvements
Deadside
11.08.23 17:19 Community Announcements
Green Zone Removal Public Test
Deadside
04.08.23 15:01 Community Announcements
Technical maintenance
Deadside
19.07.23 12:07 Community Announcements
Deadside and all DLC are 40% off!
Deadside
30.06.23 13:16 Community Announcements