Hello Deadsiders!
On November 21st, at 9:00AM GMT / 1:00AM PDT, we will begin the release of version 0.9.0!
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⚠️Warning:
During the patch deployment, servers may be temporarily unavailable. Game client update is required.
During the patch deployment, servers may be temporarily unavailable. Game client update is required.
Update 0.9.0 is a regular update, which features the addition of Roe Deer, a new animal that roams the forests of Deadside. It also brings level design improvements, improvements to weapon models, and some other important fixes. Unfortunately, version 0.9.0 means the end of our seasonal Halloween event, with seasonal items no longer spawning in game. Any items you did collect during the event, you will be able to keep, as there will be no wipe with this update. So, let’s take a look into the features of this update!
Roe Deer
One of the main features of version 0.9.0, is another new large animal, Roe Deer! These small deer roam the forests of Deadside, and create another way for you to collect food for your character. Unlike duck hunting, which is restricted to only bodies of water, Roe Deer can be found all over the map. With this addition, you are no longer required to travel to a body of water or a town to find food, which we hope is a welcome change
Server Performance
We are aware that the performance of our servers has not been ideal recently, so, version 0.9.0 will contain a few adjustments to improve server performance. These changes are minor however, and while they definitely will improve server performance, we still have a lot of work ahead of us. Please understand that improving server performance is a priority for us right now, and it takes time to correctly identify and fix issues in this area. We will keep you updated on this process in as time goes on
Map Design
Update 0.9.0 will come with some improvements to the already existing map, this includes a new industrial building and and construction crane in Beregovoy, a new shop building near the south safezone, new kitchen furniture in some buildings, road signs and barriers added to some roads, and finally, popular trees have been added into some settlements.
Our art team has been hard at work creating the map expansion in the southwest of the map, while also improving the already existing map at the same time. You are now beginning to see some of these new models and improvements, although there is still a lot more to come in the future
Improved Weapon Model
If you haven’t been following our recent updates, we are currently in the process of improving the existing weapon models in Deadside, and version 0.9.0 continues this process. There are improvements to the AR4 model, as well as some minor adjustments and improvements to various other models
Other Changes:
- Now, when [ESC] is pressed in the Main Menu, the Player returns to the main menu.
- Made the hit sounds on characters more distinct
- Removed seasonal Halloween content from spawn pools
- Added hints to the loading screen
Thank you for reading, we have some big things in the works that we hope to finish for you soon!
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