Aircraft
- Now when landing on an enemy aircraft carrier, a player will surrender just like it happens when landing on an airfield.
Ground vehicles
- A bug that caused the button for launching an UAV to change to the button for deploying an UGV activation of which was spawning a tank has been fixed. ([url=https://community.gaijin.net/issues/p/warthunder/i/d4wxO5NjAUtl]Report[/url]).
- A bug that caused shells replenished on a capture point to be damaged if they were lost in an ammo rack fire has been fixed.
- A synchronization bug that caused the destroyed reactive armor to appear functional for the player who has spawned in after the destruction of said armor has been fixed.
- A synchronization bug that caused the player to be visually shooting for other players if the player was holding down the firing key with a broken down autoloader has been fixed.
Interface
- Following the Roadmap: a notification of when a reported player got banned has been added. [url=https://steamcommunity.com/games/236390/announcements/detail/4596574412795501697]More details on this here[/url].
- A bug that caused the reloading values for the top crew in the X-ray view to not display or display wrongly for ground vehicles with multiple cannons has been fixed. ([url=https://community.gaijin.net/issues/p/warthunder/i/JNvpX9dZhmct]Report[/url]).
- A bug that caused the reloading values for the top crew in the X-ray view of some ships to not reflect the actual values has been fixed.
- A bug that prevented the research window from closing if after researching all vehicles a player had some extra research points left has been fixed.
- A bug that caused the icon-tooltip informing about the possibility to remove a vehicle from the crew slot just by dragging it to not fit into the “Remove from the preset” button, located in the “Change vehicle” menu has been fixed.
