Ground Vehicles
- A bug that caused very large target markers to appear on the radar display causing the arc to occupy a larger part of the circle than it should has been fixed. (Report).
Aircraft
- Duplicate display of the ballistic computer when capturing a target with the radar in Arcade Battles has been fixed. The display of the lead by the radar interface is disabled, only the display by the “floating” sight reamins. Without radar target acquisition, the logic of operation remains the same — the lead marker is displayed in the same way as on all aircraft in Arcade Battles.
- JAS39C — inaccuracies in the standard and additional camouflages have been corrected.
- MiG-29 (Italy) — inaccuracies in the standard camouflage have been corrected. (Report).
- Mirage 5F — inaccuracies in the additional unpainted camouflage have been corrected.
- MiG-23BN — the colors used in the additional camouflage have been corrected.
- AH-64 (all variants) — a new, specially made font is now used on MFDs.
Locations
- Carpathians — a position behind the spawn points in squares G3/G4 from where players could fire from a safe position over a long distance have been blocked.
- Volcanic Island — the heading of boat spawns being directed towards the island have been fixed.
- Unnaturally high trees in the following locations have been fixed: [list]
- Rocky Canyon
- Mysterious Valley
- Rocky Pillars
- Rice Terraces
- Guiana Highlands
- Golan Heights
- Zhengzhou
- Aleutian Islands
- South Africa
Customization
- Dutch Air Force roundel decals have been added.
- The conditions for obtaining and using decals with the identification marks of the Belgian and Dutch Air Forces have been changed. Now they are only obtainable using vehicles from France, Belgium and the Netherlands.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.