Aircraft
Display of vehicles at a distance
Targeting pods and optics for high-ranked aircraft help to see ground targets and give the ability to launch at ranges that are comparable to the engagement ranges of SAMs. However, due to a bug in applying angular target sizes to the detection range through targeting optics, these ranges were noticeably smaller than they should have been for small targets. For example, for smaller vehicles such as the Swedish Lvrbv 701, the maximum range at which it could be detected in the targeting pod was about 8 km. After fixing this bug, its detection range will be over 20 km instead, and for larger targets even more.
- A bug with the incorrect display of vehicles at long ranges when using targeting optics for aircraft has been fixed.
- A bug where looking through targeting optics, such as target designation pods, enemy markers could be detected at distances exceeding the enemy marker detection capabilities and crew skills has been fixed.
Other aircraft fixes
- A bug where the Prandtl-Glauert effect was not visible to other players has been fixed.
- F-16C, Barak II — incorrect heading display on the HUD compass in the cockpit has been fixed.
Ground Vehicles
- KPz-70, MBT-70 — a bug that caused the autocannon’s aim to raise in a specific area of fire has been fixed. (Report 1) (Report 2)
- A bug during air events in Ground Arcade battles that caused the outlines of allied vehicles to be visible to players who were in an aircraft has been fixed.
Naval Vessels
- A bug that caused sea mines to sink when coming into contact with allies has been fixed.
Other fixes
- A bug that could cause repaired vehicles to remain crew locked has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.