New Features
Interface
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- Added a Regiment Grouping interface, which allows players to choose to use default or customize groups for their officers, troops, and vehicles in battle.
In-Battle
- Brand-new battlefield environment for Elysia's Area.
- Players can now command corresponding soldiers using different buttons during battles when using custom groups.
- Added Urslan soldiers’ dying ragdoll effect.
- Added elite and boss enemies’ dying explosion effects.
- Adjusted the tank’s main cannon to a charged cannon.
- Added new buff types that can be picked up from chests dropped by elite enemies: Melee Stun, Nano Repair, Armament Conversion, Killing Burst, Shield Master, Armor Striker, Bloodstealing Shot, Weakling Scatter, Tactic Training, Defense Training, and more.
Proficiency
- Added Tactician, Shadow, Battlefield Engineer, Ghost, and Pain Envoy categories to the proficiency system.
- Added corresponding skills and set effects for each proficiency category above.
Balance
- Execution Ship, Demonmorph, and Hunterscythe are now available for crafting and upgrading.
- Before the main character reaches level 10, some bosses have a chance to drop equipment.
Improvements & Optimizations
Star View
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- Added a shortcut key "J" for proficiency.
Interface
- No longer able to list equipped weapons, troops, spaceships, and vehicles to the Auction House.
- No longer display the required Federal Credit amount for items that do not need repairs.
- A relevant prompt will pop up when a player chooses to team up before entering a battle if s/he’s not currently in a team.
- If there are empty weapon/troop slots available, a related prompt will appear before entering a battle.
- Added dialogue numbering to the interactive dialogue options interface.
- Optimized the custom character interface layout.
- Added a "Team Up" option in Ark’s dialogue list.
- Optimized the button display in the login interface.
- Optimized the mission HUD icons’ display.
- Optimized the mission guide’s display.
- Added sound effects for shortcut keys.
- The voice-over and prompts to remind the player to turn in missions were removed.
Missions
- Optimized the battle pass mission tracking window.
- Added mission type icons next to each mission name.
- Adjusted the main mission’s difficulty display.
- Adjusted the prerequisites for unlocking Elysia's side missions.
- Adjusted the mission objective for "Build a Spacecraft."
Battle Pass
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- After unlocking the Battle Pass, rewards will be automatically claimed.
In-Battle
- Increased the speed of opening loot chests dropped by elite enemies.
- Optimized the jump-and-land animations when the player is equipped with weapons.
- Optimized the Vengeful affix display.
- Added a "Conscript" affix to the enemies in the Tactical Capture battle for the "Let His Blood Be Shed" mission.
- Reduced the battle difficulty in the "Let His Blood Be Shed" mission.
- Optimized Big Jack’s trajectory display.
- Added firing effects for rifles.
- Optimized Rick Ochet's visual effects.
- Optimized Medics’ healing effects.
- Optimized the display after throwing an insect trap.
- Elite chests will no longer drop after winning a battle.
- Nano-spheres can be used again after its cool-down.
- Optimized the damage number displays.
Balance
- Decreased the durability of weapons and armor.
- Decreased the amount of Federal Credits rewarded in the main missions and daily missions.
- Decreased equipment drop rate from bosses in levels 1-10.
Others
- Bug fixes.
- Performance optimization.