Patch Note
December 15, 2023
New Features
Star View
- Optimized planet backlight display.
- Interacting with space stations and minerals in map mode now will switch back to the fleet driving perspective.
- Added chances to trigger collecting adventure missions when recycling or mining.
Interface
- Added item-received notification in the bottom right corner when using Federal Credits consumable items.
- Added an icon to indicate when an item's durability reaches 0 in backpack.
- New warehouse function to store items.
- Added differentiable icons for main, side, and daily missions.
- Added material tracking function for item crafting.
Cities
- Enabled player interaction within cities.
Missions
- Adjusted the Tactical Capture gameplay in the "Let His Blood Be Shed" mission:[list]
- All strongholds are now initially occupied by the enemies.
- You now need to destroy a stronghold to be able to capture it.
In Battles
- Replaced elite drops with buff chests.
- Expanded the battle scenes for Spacecraft Defense gameplay.
- Added new health bar displays for bosses and elite monsters.
- Optimized damage number displays.
- Improved character movement:[list]
- Characters now move in a more realistic manner.
- Moving downhill is now smoother.
Optimizations & Improvements
Star View
- Mining and recycling will not cancel fleet’s power mode.
- Optimized the ripple effect for mission tracking targets.
- Optimized fleet’s formation.
- Increased the AOI range and decreased the radar range.
Interface
- Added shortcut to enter the maximum value when using items.
- Added an icon for acceleration items in the proficiency interface.
- Added a red dot indication when receiving new packs.
- Added a small time interval for skipping dialogue during conversations.
- Optimized the fleet display in the backpack.
- Added right-click for selecting rewards in the chest reward selection interface.
- Adjusted the volume sorting in the audio settings.
- Adjusted the mining bar's position for perfect mining.
In Battles
- Targeting an enemy when casting an AOE skill will now center the skill on the targeted enemy’s ground location.
- Increased the attack range of Energy Rift.
- Optimized the hit effect of energy skills.
- Enabled Star Energy Seal to take effect through enemy shields.
- Added a knockback effect to the tank's shockwave.
- Added new battle background music.
- Optimized the bloodstain effects when soldiers die.
- Adjusted the timing of random weather occurrences to avoid interfering with main mission battles.
- Amplified the impact of random weather.
- Characters now respawn with fully loaded weapons.
- Reduced the turrets' range and damage in Tactical Capture.
Missions
- Added a feature allowing to directly track required mission items in the logbook.
- No longer deduct materials upon completion of the "Collect Ship Materials" and "The Dockmaster's Hero" missions.
- Removed grenade, potion, and Energy Rift rewards from the "Head To Elysia" mission.
- Adjusted the objectives for the "About the Traditionalist Set" mission.
- Adjusted the mission objective of "Training Troops" to train Shieldmasters.
- Reduced the number of enemies from Shadowstorm Armada and increased the number of Athena's support units in the mission "Let His Blood Be Shed".
Proficiency
- >
- Adjusted the categorization and unlocking of troops' proficiencies (troops' proficiencies will be reset and you will receive Commander NS Data Cores to level them back up)
Balance
- Increased decay rate for explosive damage.
- Increased the required Federal Credits for vehicle crafting.
- Adjusted the display of different rarities for some items.
- Added 2070 Quartz Tubes to the mission redeem system.
- Adjusted Skill power values.
- Decreased Longbow damage.
- Reduced increased the strength of Medics and Specialist Recruits.
- Increased Grenades' cooldown.
Others
- Bug fixes.
- Performance optimization.