94 is out!
New weapon, new vehicle, new companion and much more, let's go!!!!
Notable changes:
- NEW MELEE WEAPON, THE CHAINSAW, RIP AND TEAR UNTIL IT IS DONE
- NEW MOUNT, THE PEMASTODON, A GIANT PEM TO RIDE INTO BATTLE
- NEW COMPANION, THE MANTODEA, HATCHED AND READY TO FIGHT
Proficiencies:
- Proficiencies for new armor types, Light, Medium, and Heavy were added.
- 3 new proficiencies for troops, assault, defense, and tactical.
- Ships now have a proficiency attached to them
- Mining and recycling now have XP, like other proficiencies.
- Mining and recycling proficiency levels now have passive bonuses/stat gains
- Mining and recycling will now start as soon as you interact with it (no confirmation required)
- Agility proficiency added (jumping/hovering/flying/dashing/running)
Sound effects:
- Footsteps will now sound differently depending on the terrain (mud, stone, deep water, shallow water, wood, metal)
- Bipedal mech sound effects
- Missile explosions sound effects
- Laser beam impacts sound effects
Settings:
- added new graphical options (more fine-tuning for performance)
- The game will now warn you if your config is too low to run the game properly
- The auto pickup will now trigger when you open the chest that drops at the end of an event
SFX:
- Hits on different terrains will now show different special effects (mud, stone, deep water, wood, metal)
- Hatchery eggs now have (a kickass) aura
- The shotgun shield (right click) has been remade
- New Shotgun hit and firing effects
- New HUD effect on hit (shield)
- New HUD effect on shield breaking
- New HUD effect on hit (health)
Multiplayer:
- Teammates' status will now be shown by the color of their names:【NEEDS TESTING】
- Red: In a fight (cannot join a battle)
- Yellow: Busy (cannot join a battle)
- Green: Idle/waiting (can join a battle)
- (we’ll add an AFK marker in the future)
- Both hosts and non-hosts will now see a summary of items received during the battles
- This summary will now also display your proficiency progress (+2 pistol proficiency!)
Balance changes:
- Bipedal mechs can drop chests on kill
- More pirates will spawn in all areas
- Chests will spawn nearer to players after completing an activity
- Weapon blueprints are now unlocked through their own proficiencies
- Troops can now be upgraded
- Equipment now has durability (weapons and armor)
Misc:
- Ships, troops, and vehicles now have durability as well
- Battlefields now have fog that will clear up as you battle
- Stores will now refresh their inventories when (and if) a caravan reaches them
- Items cannot be discarded while in space
- New chests, Medium and Large
- The game now displays how much you played EFAS in the main menu
- New recyclable trash model (space map)
- Asteroid belts will slow down your ship
- Certain tips will be displayed after you rest at a space station
- The reward track quest can now be triggered through a phone call when reaching lvl5
- The game will be prettier and use fewer resources on low quality
- The star map will now show you colonies you have not visited as well
- Elites will not drop chests but items
Have fun commander,
Anthony, Freeman, and Yoko