Dear Players,
I’m PQ, a EFAS game designer. The latest version of EFAS has arrived, and I hope you’re as excited as we are!
We’ve completely revamped the early game experience by temporarily removing the lengthy main storyline. You’ll now be able to dive into the vast universe with just a brief tutorial. For those eager to experience the main storyline, don’t worry! It will be reintroduced in future updates as a memory system, allowing players to explore the glorious history of the Kepler/Solar System.
Speaking of tutorials, this is one of the major updates players have been looking forward to. Your first battle in the game will serve as a tutorial battle, guiding you step-by-step through the key skills needed for combat. You can also pick up tutorial missions from Ark, helping you grasp the essential abilities for exploring the universe. Plus, the tutorial interface has been upgraded for greater clarity and detail.
We’ve also made various optimizations and added new content. Here’s a sneak peek: the ADS feature and slide functionality are in development, so stay tuned!
Thank you so much for your support. If you encounter any issues while playing, please send us feedback right away - we are committed to continuous improvement. Wishing you all the best! Let’s stay in touch!
New Features
Battles
- Added new visual effects for troops’ speed movement boost.
- Added new buffs: Powerful Weapon, Burning, and Troop Revive.
- Added new battlefield interaction voice dialogues.
- Added battlefield commentary voice-over and subtitles.
- Added a new leader enemy attack-type affix passive: reduces cooldown intervals as health decreases.
- Added different abilities of different tiers: Sniper, Cluster Shotgunner, Augmented Primate, Particle-Beamer, and Lethal Venomfly.
- Added a display for instant kill damage.
- Added an explosive effect for the massive fortress.
- Added overheating buff effects.
- Buffs obtained during battles will automatically gain base modifiers, removing the need for extra modifiers to activate stacking enhancements.
- Buff descriptions during battles will directly show the damage after buffs.
- Fixed the issue where soldiers in a poisoned debuff state still exhibited poison effects after death.
Star View
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- Added a new mini-game for acceleration during navigation.
Balance
- Now can earn partial rewards even after defeat in battle.
- Fixed the issue with incorrect materials required for soldier upgrades.
System
- Added game controller compatibility.
- Added a matchmaking mechanism.
Interface
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- Fixed the issue where the reward acquisition popup could not be closed.
Improvements & Optimizations
Battles
- Optimized the distinction between ally and enemy drone displays.
- Optimized the the blade’s visual effects for Pirate Swift Blade.
- Optimized the screen grayscale effect when near death.
- Optimized the Electro affix’s special effects.
- Optimized the attack effects of the Particleblast affix.
- Optimized the corpse display effects for enemies on battlefield.
- Changed the victory chest to a giant treasure chest.
- Optimized the shield-breaking effects and the impact visuals for regular soldiers.
- Optimized the drone’s buff effects.
- Optimized the shooting and reloading animations for the Grenade Launcher.
- Added the Conscript affix to the massive fortress.
- Optimized the barrel effects for explosive buffs.
- Optimized the effects of incendiary grenades.
- Optimized the destruction effects for turrets and the Massive Fortress.
- Optimized the experience for collecting buff treasure chests.
- Optimized the experience of space stations gameplay.
- Optimized the gun handling and recoil effects.
- Optimized the power of the Fiery Assault and Incendiary skills.
- Reduced the boss difficulty in the battle tutorial.
Missions
- Optimized the early-stage mission’s overall experience, process, and flow.
- Added tech point items as rewards to the tutorial side missions.
Star View
- After using the Superliminal Warping Beacon, now directly enter the interaction state with the travel target.
- Optimized detailed planet description.
- Optimized the UI display for chest-opening gameplay.
Balance
- Optimized profession skills for Star Shooter, Psion, and Entropy Warrior.
- Significantly lowered the tech points required to unlock technology modules in early game.
Others
- Temporarily removed the save deletion feature.
- Fixed bugs.
- Optimized performance.