Patch Note
November 04, 2023
New Features
Space View
- >
- Added prison feature - triggered upon failing battles with merchant convoys, outposts fleets, and NPC fleets.
UI
- New UI for players leveling up in space view and in cities.
- New UI for players’ proficiency leveling up in space view and in cities.
- New settings UI.
- New matchmaking UI.
- New K-key prompt and feedback UI.
- List of items for sale displayed in stronghold and fleet UI.
- Leaderboard displaying the top 3 players’ models in each category.
Vehicle
- Hoverbikes are now allowed in all cities.
- New tank: [list]
- New tank 3D model.
- Adjusted land mines’ visual effects.
- Optimized shockwave special effects.
Mission
- New Mission Objectives: [list]
- Reaching a certain level.
- Winning combats in matchmaking.
Combats
- New 3D Model for Commando Troops.
- New 3D models for different rarity troops (Commando, Pirate Brute, Death Dancer, Pirate Captain, Pirate, Goliath, Desolater).
- Added kill notifications.
- Added PEMs’ death ragdoll effect.
Optimization and Improvements
Space View
- Optimized mission tracking display.
- Increased speed for mining and collecting resources.
- Optimized interactive objects’ display. [list]
- When clicking on an interactive object, the interactive range is adjusted and displayed as a white dotted line.
- Dotted lines are hidden when interaction is triggered.
Interface
- Optimized character customization interface:[list]
- Added a proficiency icon that allows players to check the proficiency details.
- Adjusted red dot’s color.
- Adjusted the location of categorized red dot display to the upper right corner of the button.
Mission
- >
- Weekly missions can now be picked up at Hotel Receptionist Ms. Albert.
Combats
- Optimized the skills cooldown display.
- Melee weapon’s skill key is changed to E.
- Optimized missile trajectory
- The "Blast Ammo" skill has been adjusted to take effect within a specific time frame. (Exploder Cannon, Grenade Launcher, and Acid Spitter have no explosive effects after use, but bullets can be restored)
- Adjusted potions [list]
- They no longer regenerate shield. Instead, it will require a specific affix on the wrists armor to replenish shields.
- Increased cooldown time.
Balance
- Increased the required amount of materials for weapon enhancement.
- Increased the durability loss in combat settlement.
- Reduced the amount of material rewards from main quests.
- Increased the difficulty of main quest combats.
- Reduced the required experience for leveling up Star Shooter proficiency.
- Slightly increased the required experience for weapon and armor proficiency upgrades.
- Reduced the required level experience for leveling up to Levels 9 and 10.
- Reduced the time needed to capture strategic points in Tactical Capture mode.
- Big Jack and Energy Rift are added as rewards for completing the main quest "The First Step...".
- Adjusted the side quest "To Each his Own"'s item-collect mission objective to 20.
- Some regional side quests now unlock at level 2.
Others
- Bug fixes.
- Performance optimization.