Star View
- >
- Added spacecraft turning sound effects.
Interface
- Added voice volume option in settings.
- Added fade-in and fade-out effects for prompt voice messages.
- Optimized the recycling and mining progress UI.
- Added fade-in and fade-out effects for loading screens.
- Added recommended FOV settings.
Cities
- >
- Added experience and reward prompts when landing on a planet.
Missions
- >
- New intro storyline.
Battle Pass
- >
- New Battle Pass Season.
In-Battle
- Added brief invincibility effects upon player spawn and respawn.
- Added special skills for the Commando boss.
- Reworked the visual effects for the Chainsaw skill.
- Reworked the visual effects for the Dash skill.
- Added overhead enemy unit icons.
- Strongholds in Tactical Capture now have blinking visual effects, and occupied strongholds appear on the player's radar.
- Added overhead unit icons to the soldiers summoned from strongholds.
- Added dimming ragdoll effects for soldiers upon death.
- Added a countdown for automatically opening chests after a battle.
- Added landing sound effects for chests.
Improvements & Optimizations
Star View
- Optimized the prompt when using teleportation items in map mode.
- Space stations are now only displayed as icons in map mode.
- Optimized the mission display in spacecraft bridge.
- Returning to map mode now opens the map at the previous zoom level.
Interface
- Optimized the visuals for depositing and withdrawing items from the Cloud Storage.
- Item quantity’s displayed color now matches the item quality.
- Optimized the NPC overhead icons.
Cities
- Temporarily disabled quick dash in spacecraft and cities.
- Optimized player name display in cities.
- Adjusted the size of treasure chests in cities.
Missions
- Optimized the HUD displays for accepting and delivering missions.
- Optimized the mission completion sound effects.
In-Battle
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[list]
- Optimized the buff-selecting displays for opening elite buff chests.
- Players are no longer restricted in movement during the selection, and the buff-selecting interface is now in 3D.
- Elite chests are now opened individually for multiplayer sessions instead of sharing the same selected buff.
- Optimized the Command System :
- Optimized the command option displays in battle for custom grouping.
- The command interface can now be closed when switching guns.
- The command interface and command icons are closed at the end of a battle.
Balance
- Adjusted the order of rewards in daily mission progression chests.
- Decreased the chance to drop equipment before level 11.
Others
- Bug fixes.
- Performance optimization.