Get ready for an exhilarating battlefield experience with the arrival of new enemies and weapons! The latest update introduces fierce combat encounters like never before. The riot group enforcers are now your new adversaries in the prologue battles, while the varying rarity abilities of pirate swift blades and pirate gunners add depth to battlefield strategies. The Electro Thunder crackles with lightning, providing you with a diverse range of firepower options.
But wait, there's more! Say hello to the brand-new Defeat Guidance feature, designed to help you swiftly adjust your strategies. Additionally, the screen-shaking effects will completely elevate your combat immersion. The distinction between elite and leader affixes adds an extra layer of challenge to battles.
And that's not all – we've also launched a brand-new guild system, allowing you to fight side by side with friends and create even more glorious moments of triumph. Dive into this exciting new version now and unleash the thrill of battle like never before!
New Features
Battles
- Added a new enemy type: Rebellion Group Enforcer.
- Replaced Augmented Primates with Rebellion Group Enforcers in the prologue mission battles.
- Added different abilities for Pirate Swift Blade and Pirate Gunner of different tiers.
- Added a new weapon: Electro Thunder.
- Added a feature to reload energy weapons by pressing R.
- Added defeat guidance feature.
- Added wreckage display after the explosion of an oil tank.
- Differentiated affix effects for elites and leaders (Life Link, Fire Tornado, Arcanist).
- Some enemy affix effects will now cause screen shaking.
System
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- Added a guild system.
Interface
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- Added floor display in the collection interface.
Improvements & Optimizations
Battles
- Removed some buffs.
- Reworked buffs for Blitz, Missiles, and Prism.
- Optimized buff drops.
- Optimized Pems’ Spike Limbs skill model.
- Optimized the countdown display for the extraction gameplay.
- Optimized the animation performance for the extraction gameplay transport aircraft.
- Optimized out-of-sight battle logic to make in-sight battles smoother.
- Increased the target completion time for the first and second levels of the Star Core Cube challenge.
- Optimized the number and types of enemies in Hatcheries.
- Lowered the trigger time interval of the Electrified affix.
- Slightly reduced the damage of certain affixes such as Electrified, Blitz, Electro, and Sniper.
- Removed someleader enemies from certain encounter battles.
Interface
- Optimized the blueprint detailed view in Tech Tree.
- Optimized the prompt window for gathering locked resources, now allowing direct navigation to the corresponding tech module.
- Equipment details now display the required equipped level.
- The inventory’s different categorized pages now supports switching pages with the mouse scroll wheel.
Star View
- Optimized the drop areas for materials around level 10.
- Reduced the respawn frequency of Parasitic Meteors.
Others
- Optimized the tier display for items, equipment, and troops.
- Optimized the reminder logic for unequipped items and unallocated attribute points, now reminding only once per login instead of every time.
- Performance optimization.
- Bug fixes.