Patch Note
September 22, 2023
New Features
Star Map
- The flat universe space has been adjusted to a three-dimensional universe space with added height orientation attributes.
- New ship navigation options: [list]
- Click on targets or target labels within the Star Map to move the ship.
- Click on empty spaces to move the ship to the target location.
- Click on targets in map mode to move the ship to the target location.
- Ships will navigate around interactive objects during interactions.
UI
- Brand new troops command UI.
- Brand new expression UI.
Combat
- Some pirate encounters and fleet battles have been adjusted to Tactical Capture gameplay.
- Added Hoverbike vehicle item that can be equipped and brought into battles.
Battle Pass
- New Battle Pass season.
- Added Hoverbike exchange to the General exchange interface, removed Xephalopod PMG and Death Dancer from the exchange interface, and adjusted them to be unlocked through corresponding proficiencies.
Optimizations and Improvements
Star Map
- Changed the spaceship control tutorial content and trigger (now pops up when using WASD keys).
- Removed the task tracking range display from the Star Map.
- Optimized the special effects of ships being locked on the Star Map.
- Improved laser effects for mining.
UI
- Newly acquired weapons and consumables will be automatically equipped when the equipment slots are not full.
- Added a countdown display for the availability of items in the General exchange.
- Optimized the gift boxes: [list]
- For multiple-choice item gift boxes, a "selected" shortcut key has been added to the item selection interface.
- Added a level leaderboard page to the attribute leaderboard.
- Added shortcut keys for page up and page down.
Missions
- Weekly missions have been added and are now unlocked based on the player’s level.
- The main mission "Breakthrough" has been adjusted to an encounter battle.
- Side missions are now unlocked at a lower level.
Combat
- Removed the mechanism where control effects affect friendly units.
- Adjusted the victory condition for Tactical Capture gameplay: [list]
- Killing all enemies no longer grants an immediate victory, instead occupying all control points grants victory.
- It launches four beams that converge at the target location, with the beams rotating and shrinking before finally releasing a huge laser that deals massive damage.
Balance
- Increased the deduction of weapon, soldier, vehicle, equipment, and ship durability in victory and defeat post-battle settlements.
- Reduced the drop rate in encounter battles, boss battles, and elite battles.
- Reduced the required experience for characters above level 9 to level up.
- Increased the experience gained from winning instance battles.
Others
- Bug fixes.
- Performance optimization.