Hey Aurorian Soldiers!
Exciting news from PQ, your EFAS designer! We've just rolled out an update packed with three game-changing upgrades you won't want to miss:
[olist]
But that's not all! There's a ton of new content waiting for you to dive into. We know there are still areas to improve, especially in base building gameplay, so we're eager for your feedback. Your suggestions go directly to our development team, helping us make the game even better!
We can't wait to see you on the other side of the star gate!
Oh, and keep an eye out—soldiers in the base are getting identical behaviors and personalities soon, thanks to our "Soldier Awakening Project" currently in the works!
Happy gaming!
New Features
Battles
- Added new Avalanche skill effects.
- Added multiple rarity models for Starfire Bowblaster.
- Added models for Federal Credits drops.
- Added effects for Recon Sniper.
- Added music and sound effects for certain skills and weapons.
- Added melee animation for Pirate Berserker.
Base Building
- Added new base building tutorial content.
- Added display icons for minerals and plants on the base radar.
- Added building damage effects.
Star View
- >
- Added a view perspective switching feature for flight paths.
Interface
- >
- Added shortcut key display for functions in the ESC menu.
Improvements & Optimizations
Battles
- Optimized tutorial battle enemies to Pirates.
- Optimized the feel of the slide mechanic.
- Optimized the size of Striking Lightballs and Bouncing Lightballs affixes.
- Optimized the animation for Defensive Shotshell.
- Optimized the shield mechanism for Defensive Shotshell.
- Optimized enemy reinforcement animations for all races during battle.
- Optimized the visual effects for Urslan Assassin's Poisoned Dart.
- Optimized the logic for background music transitions when switching scenes.
Base Building
- Optimized the unlocking level for the Resource Management Department.
- Optimized the maximum number of deployable worker per building, which will increase with building level.
- Optimized the output speed of various materials.
- Optimized localization text for base buildings.
- Optimized certain building models.
Interface
- >
- Temporarily disabled the medal interface.
Star View
- Optimized the mini-acceleration game during Star View navigation.
- Optimized the pilot seat model inside the host spacecraft.
- Optimized the configuration of treasure chests, Fractured Gates, and camp rewards.
Others
- Performance optimizations
- Bug fixes