Bug fixes
- Several translation and grammar errors have been corrected.
- Fixed an issue where the merchant would disappear due to a navigation error when approaching the trading at at a narrow angle, only to reappear in the next turn. We used to have to wait quite a while for the merchant to arrive when they came from the same angle consecutively.
- Fixed an issue where mild illnesses and injuries wouldn't automatically activate in survival preset when the new game menu was opened.
- Fixed an issue where workers would continue their tasks in the village if there was no healer's hut when accidents occurred. Now, if there's no healer's hut in the village, they will directly stop their work and return home.
See you in future updates..