New Additions
- When determining the town center location at the start of a new game, an interface showing resources near the town center and their quantities has been added.
- A indicator displaying production and consumption amounts over the past 12 months when hovering over the resource indicators at the top of the screen.
- An information system has been added to give a warning when there are insufficient resources while there are constructions waiting for resources.
- In the winter, a system has been added in road deletion mode to clearly show all roads to prevent them from being difficult to see during the removal of constructed roads.
- An indicator showing the side facing the sea for clear orientation during the construction of the fishing hut.
Changes
- The maximum number of builders has been increased from 2 to 4.
- Builders can now carry resources to the construction site, providing flexibility in determining the number of workers/builders.
Bug Fixes
- The issue of the interface overflowing when there are too many constructions in the construction queue has been resolved.
Known Issues to be Addressed in Future Updates
- Occasionally, when roads pass through trees, some tiles may not be constructed. Players encountering this issue can complete the construction by cutting down trees near the unconstructed tile.