Changes
- The Town Center tiling has been increased from 5x5 to 6x6, allowing two houses to fit in each direction. This adjustment was necessary for a symmetrical layout.
- The amount of wood provided by trees has been increased by 10%.
- Saving the game before placing the town center at the start of a new game has been disabled. Games saved without placing the town center would display the game over screen when loaded.
- For optimization, physics-based ragdoll character deaths have been replaced with new death animations.
Bug Fixes
- Fixed an issue where foresters would get stuck in the task of taking fertilizer when there was no fertilizer in stock after building a compost yard in the village.
- Fixed an issue where hunters' arrows would hit the corners of buildings when shooting at deer from the edge of a building, causing the villager to get stuck in a shooting loop.
See you in future updates!