News Liste Settlements Rising

Waste Collectors Rework - Update v1.0.11
Settlements Rising
05.02.25 10:19 Community Announcements
The v1.0.11 update is a small patch that reworks the functionality of waste collectors and fixes several bugs.

What's New?


  • Dung Haulers: Waste collectors are now called dung haulers. They no longer work directly at the fertilizer pit. Instead, waste accumulated in houses and livestock buildings is now collected by the villagers in buckets and taken to the nearest fertilizer pit or, if available, to dung hauler carts. Once a dung hauler cart is full, a dung hauler will transport it to the fertilizer pit. Even if there are no dung hauler carts in the village, waste can still be carried directly to the fertilizer pit, but placing dung hauler carts at key locations will prevent villagers from having to walk long distances. Dung hauler carts do not require any resources or construction to be placed, and each cart can be managed by one dung hauler. Dung hauler carts don't affect landvalues. This change was made to prevent waste collectors from getting stuck when traveling long distances in the late game and to add an intermediary element to deepen this mechanic.
  • Cloud Save: Steam Auto-Cloud has been enabled. Since this is my first time using this system, I hope game saves sync without any issues.


Changes:


[olist]
  • Saving/Loading the game has been disabled in the demo.
  • [/olist]

    Bug Fixes:


    • Fixed a rare issue where a fully repaired ship would not launch into the water.
    • Fixed an issue where one of the fiber growth speed enhancement cards displayed "greens" instead of "fiber."
    • Fixed a bug where villagers could get stuck in a "pick up food → fail → retry" loop when retrieving food from a distant location. These types of issues are usually caused by navigation errors.


    Before moving on to new content, there will be one more small update focused on refinements and adjustments.

    Enjoy the game, everyone.
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