Improvements
- The plain color sky in the main menu has been replaced with moving clouds and a blue sky.
- There was a flicker when tooltips appeared on screen due to the position of the previous tooltip. The new tooltip animation has fixed this issue.
- A scrollbox has been added to prevent the list of items the trader buys and sells from overflowing the interface when the list is long.
- A 2-pixel black border has been added to the stack texts of resources for better readability. Additionally, they will now appear abbreviated (e.g., 1k) when exceeding 9999 in the top toolbar and 999 in building inventories.
Bug Fixes
- Fixed the issue where construction could not be started for the small 1x1 flower garden.
- Fixed the problem where some resources inside a building would not spawn on the ground after demolishing the building.
Not Included in the Demo:
- Market and shipyard buildings, ship production, dismantling and maintenance, trade ships and trade with neighboring villages, exploration ships for exploration and loot collection systems have been developed.
I am happy to say that only a few things are left to be done. I believe the game will be ready for release around October or November.
See you soon, take care.