What’s New?
- Pigs: Pigs have been added to the game for livestock farming. Unlike other livestock, pigs do not produce resources continuously. They are raised and slaughtered to produce meat and leather. Pigs provide a moderate amount of both meat and leather.
- Restricting Production Building Storage for Personal Use: You can now choose to restrict production building storages from being accessed directly by villagers for personal use. Villagers typically search for food and equipment at the nearest production building or storage. If you want the equipment in a production building to only be accessible through dedicated storages or marketplaces, you can disable personal access to those storages.
New Decorations
Small decorative objects that are not tied to tiling have been added. Unlike other decorations, these do not require construction or resources and have no impact on land value. New decorations include:
- Bench
- Flowers
- Stepping stones
- Street signs
- Crates and barrels
- Street lamps
- Wheelbarrows and carts
- Buckets and bins
- Trees
- Fence
Among these, only trees need to be planted by workers and will grow over time. These decorative trees can later be cut down to produce wood.
Changes:
The minimum happiness threshold required for immigrants to consider joining the village in the mid-game has been lowered. The range has changed from 60%-90%, depending on population, to 45%-85%.
Bug Fixes:
A few formatting issues in enhancement card descriptions have been fixed.
See you in future updates.