To celebrate here's a small patch that has been simmering on beta.
- prevented turrets dropping below the world to be counted as alive.
- fixed a hole on the thunderstrike
- prevented combat around anomalies from being undecided/unfinished due to enemies being stuck underwater
- prevented combat around anomalies from being undecided/unfinished due to the battlegroup being stuck at exactly 0 health.
- prevented the turrets on freebooter units from being replaced with generic point defense weapons
- reduced the target leading to improve short range point-defense accuracy