- Fixed : Zone 1 landscapee not render
- Fixed: Issue where players couldn't take down bandits wearing armor.
- Fixed: Collectable items not saving correctly.
- Fixed: Energy cells not saving in the laboratory.
- Fixed: Key cards not working (school key card, medical access keycard).
I am continuing to work on addressing bugs, and the next set of hotfixes will include solutions for the generator issues, disappearing dogs, the dog saving system, and the bug related to fuel refill in vehicles, among other improvements.
Additionally, the Seeder will be ready in the next main patch, 0.6.2.1, which I anticipate releasing next week.