Players will experience dense mist that can happen at any time. The dense mist environment is accompanied by certain events, such as the infected people come around to find preys.
People who are infected and mutated will be able to come out outdoors at night or when there is no sunshine that means they can also hunt players while the fog is covered.
Features:
- Single player PvE Sandbox
- Dynamic fog weather and Day-Night cycle
- Time Mechanics (passing time, sleeping, time is accelerated when doing something that takes time)
- Crafting
- Base Building
- Generator and electrical appliance mechanics
- Camp control
- NPC Management
- Ai (Bandit, Infected, Animalsm Allies Survivor)
- Animal Husbandry
- Character Survival Status Mechanics (Sickness, wound)
- Wound Status Mechanics
- Equipment and clothing system
- Camp and house defense
- World explore (forest, village, military camp, small town, hidden area)
- Stealth and takedown mechanics
- Driving
- Small trap mechanics