- Fixed : an issue where decorative plants would disappear after loading the game.
- Fixed : items that were placed in the caravan or trailer sinking into the ground.
- Fixed : Coins placed into the machine were not being removed from inventory.
- Some building, items can't use new move mode (Press F)
- Fixed : Can't build fence or any building, items on slope terrain
- Wooden gates and fence doors are now being saved correctly.
- Items on the ground no longer disappear when the game is loaded.
Hello Everyone,
This will be the final patch for the Test Branch. I'll be moving it to the Default Branch next month, but all future features and fixes will still be introduced in the Test Branch first. You can continue to test new systems before other players by playing on the Test Branch.
Please check the patch note below.
Optimization
- Level Streaming Improvements: All Sectors
- Reduced Runtime Memory Usage (by approximately 700MB)
- Reduced Project Size
- Improved NPC Hair and Clothing Physics Handling (Physics are suspended when off-screen)
- Infected Corpses with no items will be automatically removed when players move out of range
Additional Feature
- Added an RTX DLSS Option: To enable it, navigate to Options -> Graphic Settings
Bug Fixes
- Refactored Finish Move mechanic (Using Combat Knife).
- Fixed: Finish move on different terrain surfaces.
- Fixed: Custom building walls had incorrect rotation when crafted.
- Fixed: Trailer and caravan parts were not being saved.
- Fixed: Vehicle parts that were already unlocked were not being saved.
- Fixed: Mist and rain weather still had sunlight.
- Fixed: Seed sack icon did not update after planting.
- Fixed: Flashlight battery did not update.
- Fixed: Items attached to the wooden cart would sink through the ground every time the cart was unmounted.
- Fixed: Items attached to the wooden cart sometimes remained attached even after the player moved them out from the cart.
- Fixed: Rotation bug when mounting the cart.
- Fixed: Onhand carrying item still attached to the player when mounting the cart.
- Fixed: Unable to attach decoration plants to pickup trucks or carts.
- Fixed: Locker position bug.
- Fixed: Camera and animation froze while filling the vehicle gas tank.
- Fixed: Collision issue between carrying items and UI (when carrying items like gas cans, clicking the item icon caused the character to throw the gas can).
- Fixed: Prevented left and right mouse clicks when using carrying item actions (e.g., Gas Can).
- Fixed: Ember particles still existed even after infected bodies were removed.
- Fixed: Trailer spawner starter floated in the air.
- Fixed: Bow UI did not remove and duplicated when the player died while carrying a bow.
- Fixed: FPS dropped significantly when spawning infected.
New Features
- Ore Rework : The ore system has been reworked.
- Ore Model Changes : Updated the models for ores.
- Interactive Garage Door : Added an interactive garage door to the gas station.
- Seed Sack Animation Rework : Improved the animation for using seed sacks.
- Custom Building : Added the ability to add doors and windows to custom buildings.
- Custom Building : Added 3D model displays when choosing parts for custom buildings.
- Custom Building : Implemented the ability to save custom building.
- New Crops : Added three new crops - Potato, Carrot, and Wheat.
- Alien Pole, Nest, and Biomes : Enhanced animations and interactions for alien poles, nests, and biomes.
- NPC Tank Behavior : New behavior with Rocket Launcher
- New Item [ Tool ] : Added the Coffee Grinder tool to produce coffee powder.
- New Item [ Material ] : Added Coffee Powder as a new material item.
- New Item [ Seeds ] : Introduced new seed items - Potato with Sprout, Carrot Seed, and Wheat Seed.
- New Item [ Gun ] : Added Glock17
- New Item [ Gun Attachments ] : Pistol Reflex Sight (Red Dot)
- New Item [ Gun Attachments ] : Pistol Laser
- The craftable garage has been removed from the game. Instead, you can use the tuning feature in the survival camp
- All craftable doors have been refactored and will function properly in the main patch 0.6.0 on the default branch.
Level And Environment
- Fixed road models and collision issues.
- All sectors are now playable, except for Kimiko Camp and Secret Lab.