Bug Fixes
- Fixed: Vehicles floating or bouncing into the air after using the carjack.
- Fixed: Suitcases, cabinets, etc., leaving a ghost mesh after interaction.
- Fixed: Fish pond material bug.
- Fixed: Minigun unable to fire when pressing "R".
- Fixed: Metal shelf in Whitehouse garage always spawning in the same location and not saving.
- Fixed: Stair collision at James' house causing James to get stuck while doing his quest.
- Fixed: Big Caravan's internal item and attachment detection box was too small (previously used data from the smaller trailer, causing items inside to float or detach).
- Fixed: Big Caravan material bugs.
- Fixed: Firewood storage amount text not updating after reloading the save game.
- Fixed: Towing the caravan/trailer for the first time caused it to float or rotate tilted upward.
Features
- Seeder Behavior Update: The Seeder's behavior is now functional with a new "teleport" ability. During a fight, after hitting its weak point and it starts cloaking, the Seeder will teleport to another location within its territory.
- Added some new sound effects for Seeder.