** Update on Allies-NPCs: I'm still working on them, and they will be introduced in patch 0.6.2, with Scott being the first NPC added.
Please see the detailed list below for all the patch notes
Bug Fixes
- Fixed : 'Fat Render Warning' popup was hidden behind the Inventory UI.
- Fixed : Resolved a bug in cart storage where storing logs beyond the maximum capacity caused them to disappear.
- Fixed : Corrected an issue where the drag item icon remained hidden behind the inventory or slot UI.
- Fixed : Propane tank gas were incorrectly updated upon loading the game.
- Fixed : Resolved an issue where logs in Log Storage would vanish upon loading the game.
- Fixed : Spear did no damage.
- Fixed : Fish would not swim when dropped into the pond.
- Fixed : Some dressers change direction when placed.
- Fixed : Remove some floating static objects as reported.
- Fixed : Using a shield or torch action would block melee attacks when carrying a melee weapon with a shield or torch
- Fixed : inventory item info icon would disappear when the mouse hovered over an empty slot
- Fixed : destroying custom building foundations or foundation quads could result in materials being lost through the ground.
- Fixed : Infected can't walk/run upstairs.
Optimization
- Refactored world items handling to prevent lag and crashes when approaching a massive pile of items
- Improved the initialization of items and furniture when starting a new game
Features
- Added : Pet Goggles
- Pencils can now be crafted under Basic Craft -> Tools
- Added : Quadbike tuning parts now include a Rack (for pets) and options for paint customization