In this patch, i've concentrated on improving performance and addressing potential issues that could lead to game crashes.
There are still areas experiencing hitching and fps drop issues, such as the Hotel, the village near the old abandoned school, and hunting area near the hotel. Resolving these issues is a priority, but it will take time. I am committed to fixing these and more in the next patch
Please see the detailed list below for all the patch notes
Bug Fixes
- Fixed : Issue where fence doors, custom doors and windows could not be destroyed.
- Fixed : Issue where Seeker would stop seeking the player even when in direct sight.
- Fixed : Issue with caravans colliding with player characters and bouncing away when towed by an SUV.
- Fixed : player stat UI remained visible after entering a car.
- Fixed : Issue with ladders inside water stations that couldn't be interacted with.
- Fixed : invert mouse Y not work properly
- Fixed : Issue where the Tank's revolver and rock throw attacks did not inflict damage on the player.
- Fixed : items and objects inside caravans and trailers were not positioned correctly upon game reload.
Optimization
- Reduced overall CPU usage for improved game performance.
- Refactored and improved the item and object spawning system.
- Fixed: Resolved an issue where certain spline generations caused critical errors that may have been causing game crashes.
- Fixed: Addressed an issue causing freezes and prolonged loading times when opening game or entering the main menu.
- Updated tree materials to simpler versions
- Separated streaming layers for indoor objects and objects in super close proximity indoors.
Features
- Pet System Refactored
- Added New Pet : Germanshepherd ( Locate and free a dog from its cage to receive your new pet )
- Added : New Materials Trader NPC at survival camp
WIP And Progress Update
- Work In Progress Pet : In the next upcoming main patch, there will be a new pet skill system that allows you to level up your dogs by training them and feeding them 'Pet Snacks,' ( a new item i'll be adding ) As your pet levels up, they will unlock additional action commands and skills. Such as new petting animations and the ability to perform sneak attacks and silent takedowns on targets.
- Work In Progress Zone01_Sec01 : This area will be ready in the next main patch.
- Work In Progress New Infected (Mini Boss) :
- Work In Progress New Mutant Concept "Fly" :
Co-Op DevLogs#8
Start Adding Building And Structure Craft (System and UI)
- Added : Tiki Torch
- Added : Campfire
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