0.6.0 Progress Update #1
Hello everyone!
For the January task, I mostly focused on moving the project to Unreal Engine 5. From the first test, There are some legacy systems that don't work. Such as Car physic (which I intend to rework anyway).
And "World Partiton" (UE5 New feature) can greatly reduce stutter during level streaming. But there are still many parts that need to be optimized.
Please check the list below for January tasks.
- UE5 Migration
- Bandit Rework
- New Infected Boss - Screamer
- 3d Model - Regular female NPC
- Some new quest sys and animations
- Secret lab interior
- New Lighting and Lighting Optimization : Lumen
- Co-Op : Player Movement, Gun And Bow
Bandit Rework
0:00 - 1:10
https://youtu.be/LJmG7jF23w4
Infected Boss : Screamer
1:10 - 1:27
https://youtu.be/LJmG7jF23w4?t=71
3d Model - Regular female NPC
Some new quest sys and animations
Secret lab interior
* This scene was shot on UE4.
New Lighting and Lighting Optimization : Lumen
1:27 - 3:04
https://youtu.be/LJmG7jF23w4?t=88
Co-Op
[previewyoutube=Lxzb9IIP2NY;full][/previewyoutube]