The next update is expected to take another 2 months, because Zone1_Sec1 is quite detailed, involving both level optimization handling and gameplay level design. Additionally, I'm placing my first story quest point, which also requires careful planning and implementation. But, I'll keep updating you guys on the progress often.
Here's a task list I'm working on, sorted by priority:
Progress Update
- Quest and Mission : two videos here showcasing two ways to receive tasks or quests. The first video presents a quest board, where you can check the available quests/tasks from the task manager in Carol's camp. The second video introduces a story quest/task that you can receive from NPCs.
a. Quest Board :
https://www.youtube.com/watch?t=2&v=MzcWsxMPxqI&feature=youtu.be
b. Story Quest :
https://www.youtube.com/watch?t=49&v=MzcWsxMPxqI&feature=youtu.be
- NPC Interactions : you'll be able to interact and talk with all NPCs to gather information or fragments of the main story. This is highlighted in the second video (Story Quest), which includes Carol's background story that ties into the main storyline when receiving a quest from Rick in the restaurant.
- Allies NPC Refactor : WIP
- Map Updates : Zone1_Sec1 has been added to the current map. However, there's still some optimization needed for textures, sublevels, and streaming layers.
- New Enemy And Model Rework : a. Infected Gorilla. (WIP)
- Vehicles and Caravan : i'm adding more vehicle parts and new large Caravan that can be found in Zone1_Sec1.
- Skill System Overhaul : Both the system and UI for the skill system have been refactored.
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Co-Op Devlog#9
Added more features and stuff
- Fire, Campfire mechanics.
- Cooking.
- Drying functions.
- Water storage, distillation functions.
- A Trash bin.
[previewyoutube=a7Ss6VdclPw;full][/previewyoutube]